Antinua Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is auburn and curly. She wears crescent spectacles with a black brim.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to loving parents in a slum to the south. A gifted student she started as a Doctor, but she got bored and became a Banker. She tends to her Banker job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Athletic, Optimist. Bonds: In love, Poor, Job. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 6000 cp. Deep green spinel (80 gp).
Jezebeth Open, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear green clothing when she does not wear armor. Her hair is white and very short. Her face is covered beneath a completely black helmet.
Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A few years later when the north was not economically sound they moved to her current location. She's since become an addict/alcoholic.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Flaws: Fearful, Addict. Bonds: Religious, Immigrant, Criminal record. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp.
Rohesia Dalton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a lot of dark rich colors, with gold accents. Her white hair is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: Cocky and sure of herself, she believes she is the best Herbalist born in the past three hundred years. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Rohesia was born in the east. At a young age she loved to build and create. Her childhood dream was to be a Scribe, but she was a colossal failure. She has worked as a Herbalist like her father before her.
Motivation: Wants to open a new tavern.
Ideals: Persistence. Bonds: Attractive, Job, In love. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Tree Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'5" and wears tight fitting clothing which further accentuates her frame. Her left hand appears badly burned and disfigured. Her fur is short and white. Her eyes are copper and she is always smoking a pipe.
Personality: Abrasive and pushy, she has a hard time making friends. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a soldier and died while she was still young. Tree was left her mother's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich, Military. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 380 gp. 1 Half-Plate.
Damaia Fright, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black vest and prefers white and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down, and she perpetually has her ceremonial dagger ready. Her black hair is matted, messy, and big. Her red eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is skeptical of what others tell her and is slow to trust.
History: Born to a pair of adventurers, Damaia grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has been saving her money to try and buy her brother's freedom.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp.
Mijira Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her bastard sword, and carries bastard swords. Her crest is bronze, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mijira fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Silver comb with moonstones (300 gp).
Hobart Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His hair is blonde and curly. His face is scarred and worn.
Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to open a new tavern; and to be a sculptor again
Flaws: Ugly, Insane, Impulsive, Mundane. Bonds: Job. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Diesa Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting clothing which further accentuates her frame. Her hair is white and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She likes to make people angry or surprised. She cannot resist a sob story and will often dote over anyone who has one.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Diesa was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. After a long history of fighting, Diesa and her spouse have recently divorced.
Motivation: A deep hatred of illithids; and she's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 sp. 1 Half-Plate.
Sumnes Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an entirely violet suit with white socks and a vest with buckled shoes. She sports chestnut long hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Her tongue was cut out and she uses sign language. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in the west, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: Wants to work out more often; and she is wracked by social anxiety
Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Attractive, Immigrant. Occupation: Herbalist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 180 gp. Hematite (9 gp). Coral (40 gp). Sardonyx (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
