Travok Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His face is scarred and worn.
Personality: Overbrimming with self-confidence, Travok isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Travok took refuge in the old dungeon and found the beat up longbow and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 290 gp.
Calcitro Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a red vest and prefers pastel and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is chestnut and curly. His amber eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Calcitro was born the youngest of three triplets. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his brother's freedom.
Motivation: He is unsatisfied with his job; and wants to raise his children well
Flaws: Ugly, Fearful. Bonds: Job, Rich, Family. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 100 gp.
Thradal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His hair is short and golden. He has gleaming, smiling amber eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Thradal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered dancing. After a long history of fighting, Thradal and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Military, Family. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 40 gp.
Oblar Underbough, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this northern man wears bulky red painted plate armor. He has moderate length chestnut hair. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Mortician. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Map Maker father left him crippled. He has drifted from career to career and currently works as a Mortician.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Mortician
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Onyx (40 gp). 1 Masterwork Common Ranged Weapon.
Hogar Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Hogar was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Hogar and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive, In love, Military. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 16 (+3) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 2000 cp. Zircon (40 gp).
Shanairla Liadon, Female Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a scythe on her belt. She carries with her a set of scythes on her belt, each one with a sapphire on the hilt. Her hair is chestnut and curly. Her hazel eyes peer out from beneath her deerstalker blue hat.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her father raised her in a mountain cabin. Her mother was a soldier and died while she was still young. Shanairla was left her mother's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shanairla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to protect her home
Ideals: Fighting. Flaws: Forgetful. Bonds: Guardian, Nature, Military. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. 4 Alchemist’s fire.
Kelter Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He wears his brown hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Farmer, but doesn't like to broadcast it.
Motivation: He seems to be bored by most things; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Mundane, PTSD. Bonds: Job. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 210 gp.
Lone Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her gray fur is heavily combed to the left. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, she has a hard time making friends. Lone enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Servant for hire.
Motivation: She has money and likes to spend it; and balancing her hectic life and new servant responsibilities is difficult
Flaws: Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Servant
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp. Red-brown spinel (130 gp). 1 Superior lock.
Ronwe Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in green turtlenecks beneath a black coat with grey slacks. Her dark red hair is knotted and matted. Her ears are large.
Personality: She is irascible and easily irritated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and regain custody of her son
Ideals: Justice. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Golden pearl (40 gp).
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