Eberdeb Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the south.
Ideals: Logical, Entrepeneur. Flaws: Insane, Antagonistic. Occupation: Butcher
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Giant, Draconic, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Dynamic In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large pastel mantle and cape that has been intricately interwoven into her tan robe. She carries with her a set of hammers on her belt, each one with a emerald on the hilt. She has moderate length gray fur. Her fierce amber eyes like to dwell on things.
Personality: She never swears and excessively uses polite adverbs when speaking. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised in a desert tribe. Dynamic abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: She desires power and/or immortality.
Ideals: Fighting, Optimist, Gifted. Bonds: Nature, Adventurer. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Herleva Kinsley, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a simple grey robe with tan stripes complete with hood. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Herleva hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born on a small isolated farm. She moved from fad to fad and when she turned 15 she discovered painting. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has money and likes to spend it; and she loathes her own lifestyle
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Barbena Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this southern woman wears many layers of old clothing at all times. She wears her chestnut hair down. Her hazel eyes peer out from beneath her deerstalker brown hat.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She has worked as a Bricklayer like her mother before her.
Motivation: Wants to work out more often; and balancing her hectic life and new bricklayer responsibilities is difficult
Ideals: Athletic, Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Ur-Edin Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His golden hair is lengthy. His eyes are likewise blue.
Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Ur-Edin was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.
Motivation: An old rival family wants him found; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp. 1 Half-Plate.
Mara Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. Her long golden hair is drawn into a two foot long braid. She is baby faced.
Personality: She loves telling others what to do and how they should feel about things. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the south her family was never financially stable. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She left for the south, certain she would find work there.
Motivation: She is terrified, and will act out of fear.
Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. 1 Masterwork Heavy wooden shield.
Sarai Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is dressed in a clean white cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She has wavy blonde hair. Her eyes are violet and catlike.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Sarai hails from a village terrorized by brigands. A freak accident while working with her Stableman father left her crippled. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their son. She worked as a Fletcher, and she later adopted a second son.
Motivation: Someone believes her a fraud.
Flaws: Disease. Bonds: Rich, Adventurer, Family, Enemies. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Auran
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Arannis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This northern man wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. His clothes are grease stained in places. His tied-back hair is brown. His thin eyebrows rest above his beady violet eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He's in love.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. 1 Masterwork Light wooden shield.
Hillanot Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and she perpetually has her dagger ready. Her crest is copper and curly. Her thin eyebrows rest above her beady red eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Guardian, Poor. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!