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NPC Generator

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Advanced [show]


Bolhild Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. Her half smiles and green eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in a small village she learned the ways of the warrior from her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She is greedy.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive, Adventurer. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Bolhild Rumnaheim, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 18 (+4)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp.


Social Check DCs


Nemeia Bliss, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She tends to wear a black poncho over her likewise colored trousers and shirt. Her chestnut hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nemeia took refuge in the ruined castle and found the beat up warhammer and armor she uses now. She was granted psionic powers by her dying sister.

Motivation: To be a Gardener again; and she is unsatisfied with her job

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Nature. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Nemeia Bliss, Female Tiefling Sorcerer 2
Medium (4'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp.


Social Check DCs


Bryseis Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a long, black cloak. Her red hair is slicked back into a classic pompadour. Her black eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Bryseis isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Impeccable, Artistic, Logical. Flaws: Insane. Bonds: Family. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Bryseis Chaos, Female Tiefling Sorcerer 3
Medium (4'10") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 9 (-1)18 (+4)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2300 sp.


Social Check DCs


Jelenneth Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She sports tan clothing, slightly heavier than average wear. She is physically well-built. She has wavy chestnut hair. She wears an eyepatch.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Her father raised her in a mountain cabin. A gypsy cursed her at a young age, leading to her ugly appearance. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Gardener and was forced into it by her family; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Jelenneth Arnuanna, Female Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp.


Social Check DCs


Torgga Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: A skeptical and narcissistic woman, Torgga's first love is herself. Her second love is also herself. She also has developed a complete distrust of the Detective profession.

History: She was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to her current location. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Detective again; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Job, Immigrant. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Torgga Daerdahk, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Giant, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Foxilon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. He wears a broad hat to hide his balding. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Foxilon Jamjar, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 pp.


Social Check DCs


Rimmon Shame, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a top hat to hide his balding. His red eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. When Rimmon reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Logical. Bonds: Attractive, Rich, Military, Criminal record. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Rimmon Shame, Male Tiefling Sorcerer 3
Medium (5'5") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 10 pp.


Social Check DCs


Shamash Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His scarlet crest is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Shamash was born in the east. At a young age he loved to build and create. In his 12th year, his parents were killed by a drow raid, leaving Shamash alone in the world. After a stint in an orphanage, he was adopted. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants revenge against drow; and someone believes him a fraud

Ideals: Persistence. Flaws: Impulsive, Disease. Bonds: Enemies. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Shamash Norixius, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Giant, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp.


Social Check DCs


Wella Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and her gloved hand is found clutching a quarterstaff. Her white hair, when down, is lengthy. Her eyes, though not visible through her cowl, are green.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the east. In her 10th year, her parents were killed by a orcs raid, leaving Wella alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.

Motivation: She wants revenge against orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Athletic. Bonds: Rich, In love, Immigrant, Enemies. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Wella Copperkettle, Female Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Athletics +0, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs

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