Dynamic Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears pastel trousers with black and green striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His cinnamon fur has been sun bleached extensively. His fierce yellow eyes like to dwell on things.
Personality: Dynamic is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a desert tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Nature, Attractive. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Jade (100 gp). 1 Chain shirt.
Unvera Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a deerstalker hat to hide her balding. She has gray eyes and a blue hat with a green feather.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Unvera and her spouse have recently divorced.
Motivation: To find somewhere to settle down; and she is content
Flaws: Antagonistic, Impulsive, Mundane. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Iolite (80 gp). 1 Silk rope.
Callybon Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is also unnaturally pale. With wild silver hair. She wears large thick round spectacles.
Personality: Abrasive and pushy, she has a hard time making friends. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Callybon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Callybon. Recently she has begun working with bootleggers and crooks.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. Deep green spinel (90 gp). 1 Simple lock.
Ootah Royal, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She sports black clothing, slightly heavier than average wear. Her white hair is heavily combed to the left. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ootah took refuge in the ruined castle and found the beat up crossbow and armor she uses now. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Greedy. Bonds: Rich, Mentor, Nature. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 7 (-2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Laucian Siannodel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tan leather gloves, a tan jacket, and tight pants. He keeps his long blonde hair kept up in a rat tail. He has a dull look in his blue eyes.
Personality: This man loves poetry and to teach people poetry more than just about anything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and wishes to resurrect an old love
Ideals: Artistic, Optimist. Bonds: Criminal record, In love. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Common Melee.
Arannis Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears many layers of old clothing at all times. His white hair is greasy and uncared for. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Professionalism, Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Beggar
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 300 gp. Sardonyx (70 gp). 1 Chain shirt.
Cecily Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears skinny pants and wears a violet and blue robe with the hood down, and is pretty ugly. She keeps her long white hair kept up in a rat tail. She has a tattooed face.
Personality: Cecily is depressed about a lot of things. She tends to be a nihilist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to loving parents in a slum to the south. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cecily took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Yebe Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears silk and lounges about seductively. Her long black hair is drawn into a two foot long braid. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: She has comitted a past crime that haunts her to this day; and she feels threatened by others
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Criminal record, Poor. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp.
Griselda Fulton, Female Human [Permalink]
Personal [hide]
Description: This eastern woman wears many layers of old clothing at all times. Her clothes are grease stained in places. She keeps her long white hair kept up in a rat tail. Her face is scarred and worn.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can't help but pocket interesting objects she comes across
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She left for the east, certain she would find work there.
Motivation: A rival would like her out of the picture.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Criminal record. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
