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NPC Generator

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Tree Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His beige fur is knotted and matted. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Tree was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: To be a Animal Trainer again; and further expansion of business

Ideals: Entrepeneur, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Tree Of Dragons, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp.


Social Check DCs


Lûga Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Enemies. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lûga Crawford, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Mantus Random, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his right hand. His hair is silver and curly. He has white eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mantus took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, In love, Religious, Nature. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Mantus Random, Male Tiefling Sorcerer 3
Medium (6'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 8 (-1)16 (+3)
Skills Athletics +2, History +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1300 sp.


Social Check DCs


Kerkad Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man tends to wear a green poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He sports a flattop crest cut. His gold eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the east, but his parents moved at a very young age to the west. Kerkad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kerkad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Poor, Immigrant, Criminal record, Religious. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Kerkad Pyraxtallinost, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Megren Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears black trousers with blue and green striped suspenders. She wears various colorful collared shirts. Her crest is green and curly. This gold eyed southerner is not easily forgotten.

Personality: Megren hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She works hard and plays hard.

History: Megren was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Megren Clethtinthiallor, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)8 (-1) 14 (+2)9 (-1)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Bidreked Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, black, dusty cloak, and a wedding ring on his left hand. His silver crest, when down, is lengthy. His eyes are red and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Barber in town.

History: When he was but 4 years old his parents immigrated from the north. Bidreked was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bidreked decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Expand his business.

Flaws: Ugly, Shy. Bonds: In love, Job, Immigrant, Criminal record. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Bidreked Jharthraxyn, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Ghaliver Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this southern man wears rags and sports a simple walking cane. His auburn hair is cut short. His eyes are green and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.

History: He got into the Stableman business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Poor, Job, Attractive. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Ghaliver Tealeaf, Male Halfling Sorcerer 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 10 (+0)7 (-2)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 120 gp. Red-brown spinel (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Kathra Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears suspenders and grey workpants. Her shirt is pastel, and she wears a heavy grey leather apron most of the time. Her small hat is riddled with cuts and holes. Her violet eyes dart from person to person to random spaces in the air.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Kathra was born in the west. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Mercenary soon after.

Motivation: To be a Masseuse again; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Persistence. Flaws: Ugly, Forgetful. Bonds: Guardian, Job. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Kathra Dankil, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. Deep green spinel (130 gp).


Social Check DCs


Skûn Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a island tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Merchant job and began his own company from there.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Fighting, Artistic, Entrepeneur. Bonds: Job, Nature, Guardian. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Skûn Snape, Male Half-Orc Sorcerer 3
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)8 (-1) 16 (+3)10 (+0)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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