Balam Calm, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears black leather gloves, a black jacket, and tight pants. He has styled his purple hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Balam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balam is combative with any and all who dare try his patience in the slightest.
History: Balam was raised in a hard working conservative environment. A freak accident while working with his Banker mother left him crippled. He struck the Farmer job and began his own company from there.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and expand his business
Ideals: Artistic, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1400 sp. Violet garnet (500 gp).
Matilda Everleigh, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She typically wears grey cloth garments or leather armor. Her red hair is styled in orderly dreadlocks. Her face is scarred and worn.
Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is compelled to act according to her religious beliefs; and she is not mentally stable, and does not behave rationally
Ideals: Athletic, Justice. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Ella Sydney, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a grey tunic with tan highlights, and long white pants that bunch up around her shoes, she is not a threatening figure. Her long auburn hair is drawn into a two foot long braid. Her fierce violet eyes like to dwell on things.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. The war was a terrible time for her, and Ella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Sold as a small child to a slaver, Ella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her sister before her, after school she went straight into learning to become a Assassin. She has drifted from career to career and currently works as a Assassin.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Passionate. Flaws: Depressed. Bonds: Military, Mentor, Job, Slave. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp.
Bathin Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: 6'10" and muscular, this northern man prefers to wear green clothing when he does not wear armor. His dark red hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered painting. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bathin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Athletic, Professionalism, Artistic, Gifted. Flaws: Insane. Bonds: Enemies. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Ignan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 350 gp.
Eleanor Wade, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Mason. She has a very tight haircut. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is harsh and unforgiving.
History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She would like to get married and retire; and wants her loneliness to end
Flaws: Ugly, Antagonistic. Bonds: Military, Has a crush. Occupation: Mason
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Ownka Dryden, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'3", this woman is wearing a long, black, dusty cloak. She wears a colorful flower in her silver hair. Her blue eyes peer out from beneath her top black hat.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born several months after her mother was called into army service. She was taken from her home at a very young age. She is untrained/undisciplined, which makes her dangerous.
Motivation: An old rival family wants her found; and marry her sister to traveling adventurers
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Family, Military, Slave. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Dynamic Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her fur is greying and her face has many wrinkles. Her thin eyebrows rest above her beady blue eyes.
Personality: She likes to make people angry or surprised. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her first spouse was a Junk Dealer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their son. She worked as a Map Maker, and she later adopted a second son.
Motivation: Regain custody of her son.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Menny Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tattered old clothes. Her white hair is still thick. Her green eyes peer out from beneath her Stetson tan hat.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city she treasured whatever gifts she got. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Logical. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Musical instrument.
Ar-Beka Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. He has wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the south to a Performer, Ar-Beka learned a great deal about his father's area of expertise. Through the years after Ar-Beka was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ar-Beka's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.
Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 70 gp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
