Phelaia Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her dagger ready. She wears a colorful flower in her silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.
Motivation: She is greedy; and expand her business
Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Attractive, Job. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Hûmgrat Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered dancing. He was granted druidic powers by his dying sister.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Persistence, Gifted, Artistic. Flaws: Greedy. Bonds: Adventurer. Occupation: Unemployed
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Abad Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He wears a colorful flower in his chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He seems to be bored by most things; and he is content
Ideals: Disciplined, Opinionated. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp.
Thodris Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars, and is pretty ugly. She has shaved her head bald. Her eyes are a pleasant violet.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in a small island village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Mentor. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp. Chrysoprase (50 gp). 1 Good lock.
Shax Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her silver hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Rich, Nature. Occupation: Doctor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 330 gp.
Riardon Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized opal on his right hand. With bright red hair and a scraggly beard. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic man, Riardon's first love is himself. His second love is also himself. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1500 sp.
Korfel Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered monstrous two handed axe and tarnished shortspear as well. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Entrepeneur, Fighting, Justice. Flaws: Depressed. Bonds: Criminal record. Occupation: Seamstress
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Golden pearl (100 gp).
Zook Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a tan and black handkerchief worn on his right side. He sports a long white beard, and similarly colored long hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Servant, who enjoyed hunting, Zook was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now mingles about in high society.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Joker, Logical. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Silver holy symbol.
Emeny Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a yellow small hat and yellow clothes. Her white hair is braided into rings. This green eyed westerner is not easily forgotten.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She misses her home and complains about the freezing weather, even in summer.
History: Emeny was born in the west. At a young age she loved to build and create. One day when Emeny was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Emeny was heart-stricken from the event, and her mother started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Balancing her hectic life and new Painter responsibilities is difficult; and wants to raise her children well
Ideals: Persistence. Flaws: PTSD. Bonds: Immigrant, Family, Job. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. Chalcedony (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!