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NPC Generator

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Advanced [show]


Birel Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and carries bastard swords. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. She has a tattooed face.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She uses money and sex appeal to get what she needs; and she desires power and/or immortality

Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Birel Teinithra, Female Elf Sorcerer 2
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Celestial, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 340 gp.


Social Check DCs


Merla Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fitting clothing which further accentuates her frame. She has auburn hair. Her fierce gray eyes like to dwell on things.

Personality: While she acts the brute, she is far gentler than she would appear. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now spends her time doing works of charity.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Debt. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Merla Jamjar, Female Halfling Sorcerer 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp. Zircon (50 gp). Lapis lazuli (15 gp). 1 Minor magic item.


Social Check DCs


Kabbarg Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy black dress. She has done her best to style her golden hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kabbarg took refuge in the large cave and found the beat up scythe and armor she uses now. She now mingles about in high society.

Motivation: Marry her sister to traveling adventurers; and to settle down with her crush

Ideals: Optimist. Bonds: Attractive, Family, Nature, Rich, Has a crush. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Kabbarg Hackney, Female Half-Orc Sorcerer 3
Medium (6'4") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)12 (+1) 14 (+2)5 (-3)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Smoking Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is dressed in earthy colors with a pastel and white handkerchief worn on his right side. His clothes are grease stained in places. His red fur is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: He got into the Cartwright business at a young age. His first spouse was a Laborer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and to unite with his sister

Flaws: Insane, Lazy. Bonds: Poor, Immigrant, Job, Family. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Smoking Of Ivory, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)18 (+4) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Draconic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 150 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Odo Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His skin is fair and his fingers are delicate and long. His black hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 6 years old his parents immigrated from the east. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Insane. Bonds: Immigrant, Rich, Criminal record. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Madden, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Red garnet (50 gp).


Social Check DCs


Spear Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'6", this woman is wearing the road beaten gear of a warrior. Her fur is orange, silky, and of moderate length. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She invites people to come help in her community garden.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Spear was born on a far eastern forest where she grew up under the tutelage of her father, an expert Navigator. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Spear Wind, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp.


Social Check DCs


Cora Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'2" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a very tight haircut. Her eyes are green and beady.

Personality: Cora is depressed about a lot of things. She tends to be a nihilist. She is obsessed with finding treasure.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Server

Voice: Slurs words

Attributes [hide]

Cora Thistletop, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp.


Social Check DCs


Sekhmet Death, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape, and she perpetually has her hammer ready. Her top hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great joy in being the best Navigator in town.

History: Sekhmet lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She inherited the family business which she has now maintained for 11 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Sekhmet Death, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Soveliss Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His tied-back hair is silver. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Soveliss Rothenel, Male Elf Sorcerer 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 16 (+3)17 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. Solid gold idol (700 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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