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NPC Generator

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Advanced [show]


Nyx Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. She carries a battered sickle and tarnished sai as well. Her silver hair is heavily combed to the left. Her face is covered beneath a completely black helmet.

Personality: She has always had a great fascination with Tiefling culture. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She comes from a rich northern family. From there she went from mercenary job to mercenary job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nyx fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Nyx Wildwander, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Rhodochrosite (9 gp). Azurite (9 gp). Alexandrite (600 gp). 3 Acid flasks.


Social Check DCs


Marigold Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). Her chestnut hair is still thick. This amber eyed northerner is not easily forgotten.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her father was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and to be a farmer again

Ideals: Disciplined. Bonds: Immigrant, Military, Attractive, Job. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Marigold Honeypot, Female Halfling Sorcerer 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Antinua Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her hair is long and white with streaks of auburn, and is pulled back with small yellow clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Antinua is combative with any and all who dare try her patience in the slightest.

History: When she was but 8 years old her parents immigrated from the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Insomniac, Mundane. Bonds: Rich, Immigrant, Military. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Antinua Aloro, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. Obsidian (13 gp). 1 Banded mail.


Social Check DCs


Barbena Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is heavily combed to the left. Her amber eyes are slightly larger than normal.

Personality: Calm and collected, she is a well trained Mayor. Her job bores her to no end. She has decided to make it more interesting.

History: She was born on a small isolated farm. Like her mother and her brother before her, after school she went straight into learning to become a Mayor. In the meantime she has taken over work as a Mayor and occasionally as a mercenary.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she'd like to take her coworkers down a peg

Bonds: Poor, Job, Adventurer, Criminal record, Nature. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Barbena Orcfoe, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 gp. Deep green spinel (110 gp). Chrysoberyl (110 gp). White pearl (110 gp).


Social Check DCs


Quillathe Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is matted, messy, and big. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is afraid of women and trembles around them

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Rich. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quillathe Amakiir, Female Elf Sorcerer 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp.


Social Check DCs


Therlin Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. Her white hair is still thick. Her fierce violet eyes like to dwell on things.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Therlin lived on a farm with her mother, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Therlin took refuge in the old dungeon and found the beat up shortspear and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the west; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Shy, Forgetful. Bonds: Family, Nature. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Therlin Torevir, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp.


Social Check DCs


Driindar Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tight fitting black shirt and pants. Her crest is blue and curly. Her eyes are red.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Energy wise she seems alert and responsive.

History: Driindar was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels the way she acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Impeccable. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Driindar Wystongjiir, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Shanairla Iranapha, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a well pressed and immaculate suit (or dress). Her blonde hair is slicked back into a classic pompadour. This violet eyed northerner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She feeds upon the attention of others.

History: Shanairla was born with her father's beautiful face. Over the years she perfected her riding and shooting skills. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Many orcs want her driven away; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Shanairla Iranapha, Female Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 5 (-3)11 (+0) 11 (+0)17 (+3)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Duergath Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his brown robe and has his whip always slung over his shoulder. His black hair is cut short. His fierce hazel eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duergath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Guardian, Religious. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Duergath Loderr, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +5, History +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Masterwork Light steel shield.


Social Check DCs

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