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NPC Generator

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Advanced [show]


Dynamic Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His fur, while still mostly white, has prominent grey streaks. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: When he was but 3 years old his parents immigrated from the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Professionalism. Flaws: Ugly, Selfish. Bonds: Immigrant, Criminal record. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Dynamic Of Wine, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Lorm Perry, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a white suit, brown shirt, and grey tie, and is pretty ugly. His auburn hair is matted, messy, and big. His eyes are a pleasant hazel.

Personality: He loves telling others what to do and how they should feel about things. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Lorm Perry, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Athletics +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Ivellios Floshem, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Butcher does. He sports a flattop hair cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Addict, Shy, Disease. Bonds: Job, Criminal record. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Ivellios Floshem, Male Elf Sorcerer 2
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1600 sp. 1 Antitoxin.


Social Check DCs


Elaim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He usually wears his grey robe and has his warhammer always slung over his shoulder. His brown hair is lengthy and is close to two feet long. His brown eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born to a pair of adventurers, Elaim grew up listening to his father's many stories. His childhood dream was to be a Barrister, but he was a colossal failure. He now owns his own business.

Motivation: Wants a kiss; and expand his business

Flaws: Antagonistic, Racist. Bonds: Adventurer, Job, Has a crush. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Elaim Steelfist, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Ignan, Infernal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 180 gp. White pearl (160 gp). Carnelian (60 gp).


Social Check DCs


Ethereal Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a greatsword on her belt. She has done her best to style her gray fur to look like a famous performer. Her eyes are copper and catlike.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a minor phobia of water and hates getting wet.

History: Ethereal was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Family, Slave. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Ethereal Plume, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp. 1 Good lock.


Social Check DCs


Vezera Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her green robe and has her bow always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. Her copper crest is slicked back into a classic pompadour. This gold eyed westerner is not easily forgotten.

Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her mother raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Bonds: Job, Immigrant, Nature, Adventurer, Military. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Vezera Raghthroknaar, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 gp. Brown-green garnet (110 gp). Obsidian (14 gp).


Social Check DCs


Antinua Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is dressed in an above average manner. Her auburn hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted necromantic powers by her dying brother.

Motivation: She's repulsed by the PC; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Antinua Selevarun, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 6 (-2)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3000 cp.


Social Check DCs


Unvera Murnig, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a fancy blue dress. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.

Motivation: Regain custody of her son; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Military, Family. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Unvera Murnig, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Silver holy symbol.


Social Check DCs


Therlin Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a worn and beaten armor. She wears her blonde hair down. Her ears are large.

Personality: Calm and collected, she is a well trained Spice Merchant. She is an amazing painter.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and to be a courier again

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Therlin Ironfist, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Athletics +1, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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