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NPC Generator

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Advanced [show]


Trynnicus Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green tunic with violet highlights, and long white pants that bunch up around his shoes, and sports empty pouches on his belt. His gold crest is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 7 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Rich. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Trynnicus Orexijandilin, Male Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Aquan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kellen Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. He has styled his golden hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Joker. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Kellen Scheppen, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anverth Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His hair is golden and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Joker, Gifted, Fighting. Bonds: Rich, In love. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Anverth Gobblefirn, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp.


Social Check DCs


Thervan Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. His black hair has been sun bleached extensively. He has green eyes.

Personality: Calm and collected, he is a well trained Fortune-teller. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Poor, In love, Job. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Thervan Berevan, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp.


Social Check DCs


Flame In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. She has orange fur. Her blue eyes dart from person to person.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born the only child of a wealthy merchant. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical, Entrepeneur. Bonds: Attractive, Poor. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Flame In the Storm, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 700 sp.


Social Check DCs


Flask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. She carries with her a set of flails, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her white fur has been sun bleached extensively. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: Flask was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Job. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Flask Wind, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. Freshwater pearl (11 gp).


Social Check DCs


Beast Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear brown tank tops with black skirt. Her fur is brown and very short. Her copper eyes are slightly larger than normal.

Personality: She is very quiet and rarely speaks above a whisper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Gifted from a young age, Beast studied abroad. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Beast began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by illithids. Beast was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and a deep hatred of illithids

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Beast Shoe, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Osah Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'0". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a kukri. Her chestnut hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to make almost anything out of random pieces of junk.

History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: She wants to get laid; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Criminal record, Has a crush. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Osah Horror, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Ûkbûk Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His white hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Ûkbûk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has been saving his money to try and buy his brother's freedom.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and dwarven compassion

Ideals: Impeccable. Flaws: Racist. Bonds: Family, Criminal record, Debt. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Ûkbûk Eastoft, Male Half-Orc Sorcerer 3
Medium (6'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs

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