Mozikth Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a blue coat with brown slacks. His rusty crest is long and unkept. His thin eyebrows rest above his beady gold eyes.
Personality: Eccentric and domineering, Mozikth will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his mother was called into army service. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Adventurer, Military. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp. Eye agate (11 gp).
Salasar Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His gold crest is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Adventurer, Rich, Immigrant, Religious. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp. 2 Antitoxin.
Orla Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is generally well dressed albeit a few years behind the times. Her moppish red hair is in a traditional bowl cut. Her brown eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Orla isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is obsessed with her god.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. During her travels, Orla and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Orla discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Orla fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Religious, Adventurer. Occupation: Bookbinder
Voice: Irish accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 20 (+5) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Five In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his brown fur in a pixie cut. His yellow unseeing eyes seem to look past you.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Five was born on a far eastern plains where he grew up under the tutelage of his father, an expert Sellsword. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion
Ideals: Optimist. Flaws: Disease, Racist. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Elysande Shipley, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her whole body is exceptionally muscular. Her hair is white and very short. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She dislikes all the random violence that takes place in the south. She would rather hide behind her crafts than deal with other people.
History: Elysande was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her music dream.
Motivation: Retire the richest woman in the south.
Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. A miniature golden chest with tiny emeralds lining the top (160 gp).
Giselle Dryden, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a worn and beaten armor. Her silver hair is smooth and relatively long. Her eyes are likewise hazel.
Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with a lost civilization.
History: A powerful wizard made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is searching for what she claims is her rightful reward.
Motivation: Find a way to reverse the transformation of her brother; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Adventurer, Mentor, Criminal record, Family. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Deep green spinel (90 gp).
Srorthen Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He has a slight overbite and is overall scrawny. He has no crest. This red eyed westerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 100 gp. 1 Masterwork studded leather.
Elysande Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long white hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark; and she has money and likes to spend it
Bonds: Rich, Enemies, Family, Immigrant, Adventurer. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. Red garnet (70 gp). 4 Smokesticks.
Rivaan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears skinny pants and wears a green and brown robe with the hood down. His crest is silver and curly. His gold eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Ideals: Disciplined, Joker. Bonds: Poor, Job, Slave. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 19000 cp.
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