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NPC Generator

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Advanced [show]


John Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports brown clothing, slightly heavier than average wear. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady brown eyes.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Fortune-teller, John learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor; and to be a armorer again

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

John Winterbourne, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 sp. Red-brown spinel (160 gp). Rhodochrosite (7 gp).


Social Check DCs


Dondon Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears white leather gloves, a white jacket, and tight pants. His hair is blonde and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Dondon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Dondon was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Opinionated. Flaws: Addict. Bonds: Military, Poor, Adventurer. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Dondon Brushgather, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)6 (-2) 11 (+0)12 (+1)
Skills Perception +2, Religion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Blue quartz (11 gp).


Social Check DCs


Dalgal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. With a patchy golden beard and wild golden hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Dalgal lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Family. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Dalgal Trollbleeder, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Rosalind Dryden, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a grey vest and prefers brown and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. She wears her brown hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to be a assassin again

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Rosalind Dryden, Female Human Sorcerer 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Gormogord Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a long blonde beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Gormogord embodies much of what other species detest in the Halflings. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east his family was never financially stable. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and many brigands want him driven away

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Gormogord Tosscobble, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Goblin
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Rose (20 gp).


Social Check DCs


Caelynn Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is still thick. She has brown eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Further she is a bit of a stoner and is frequently out of it.

History: Caelynn was born in the north. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants revenge against brigands; and she'd like to take her coworkers down a peg

Ideals: Persistence. Flaws: Addict, Insane. Bonds: Slave, Job, Enemies. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Caelynn Berevan, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Rhodochrosite (11 gp).


Social Check DCs


Damien Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears white trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small forest village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Nature, Religious. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Damien Stoutman, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp.


Social Check DCs


Alberich Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He has done his best to style his brown hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Alberich does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Alberich was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Attractive, Military, Family. Occupation: Detective

Voice: American accent

Attributes [hide]

Alberich Torunn, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Anakis Deft, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a robe, a symbol of magic around her neck, and a crossbow on her belt. Her hair is short and chestnut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: While she acts the brute, she is far gentler than she would appear. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Anakis hails from a village terrorized by goblins. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anakis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of goblins; and she wants revenge against goblins

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Anakis Deft, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs

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