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NPC Generator

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Advanced [show]


Ethereal Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears light armors faded through time and improper care. She has done her best to style her gray fur to look like a famous performer. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 8 years old her parents immigrated from the north. Ethereal was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Mayor. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She loathes her own lifestyle; and retire the richest woman in the north

Flaws: Ugly, Depressed, Secretive. Bonds: Immigrant. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Ethereal Of Ale, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ahrim Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a robe, a symbol of luck around his neck, and a trident on his belt. He has styled his brown hair well, parting it to the right. This white eyed westerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Glassblower like his mother before him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Athletic. Bonds: Job, Military, Criminal record. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahrim Doubt, Male Tiefling Sorcerer 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Dondon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His red hair is braided into rings. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Dondon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dondon Goodearth, Male Halfling Sorcerer 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp. 1 Alchemist’s fire.


Social Check DCs


Jezebeth Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a black shirt with thin blue vertical stripes and green pants. Her hair is brown and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Jezebeth was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Religious. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Jezebeth Disdain, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 13 (+1)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Draconic, Orc, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 220 gp.


Social Check DCs


Heward Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy brown hair. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: Expand his business; and wants his loneliness to end

Ideals: Fighting. Bonds: Job, Rich, Family, Has a crush. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Heward Cithreth, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Large well-done wool tapestry (300 gp).


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. He wears a deerstalker hat to hide his balding. His copper eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with singing.

History: He was born in the west. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Guardian, Immigrant, Adventurer. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Three On the Water, Male Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Performance +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp. 3 Holy water.


Social Check DCs


Dayereth Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a small bristly mustache and wavy black hair. His blue eyes peer out from beneath his feathered tan hat.

Personality: Aggressive, abrasive, and angry, Dayereth embodies much of what other species detest in the Elves. Dayereth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Slave. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dayereth Arnuanna, Male Elf Sorcerer 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Barendd Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many white ritualistic tattoos. He is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. His violet eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic, Shy, PTSD. Bonds: In love, Rich. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Barendd Trueanvil, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Drogo Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it and is in decent physical shape. His hair is always cut to a buzz. His thin eyebrows rest above his beady gray eyes.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Shy, Impulsive. Bonds: Military, Religious. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Drogo Harper, Male Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs

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