Adran Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a robe, a symbol of magic around his neck, and a longsword on his belt. His black hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.
History: The child of southern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Shava Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant green.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shava is combative with any and all who dare try her patience in the slightest.
History: Sold as a small child to a brothel owner, Shava was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend.
Ideals: Impeccable, Justice. Flaws: PTSD. Bonds: Adventurer, Mentor. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
Calcitro Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, red shirt, and tan tie. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Calcitro is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Retire the richest man in the west; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Unemployed
Voice: Booming voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. 1 Masterwork Musical instrument.
Srorthen Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears green trousers with brown and green striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his copper crest. He is baby faced.
Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Srorthen was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by orcs. Srorthen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Professionalism, Impeccable. Bonds: Attractive, Military, Enemies. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. Eye agate (11 gp). Pink pearl (130 gp). 1 Superior lock.
Purson Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy purple stubble. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has a hunchback. He wears his purple hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush
Ideals: Disciplined, Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Finely wrought small gold bracelet (40 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp).
Herleva Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a long, yellow cloak. Her hair is blonde and very short. Her brown eyes are slightly larger than normal.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the north to a Layabout, Herleva learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Justice. Bonds: Job, Debt, Criminal record. Occupation: Layabout
Voice: Whispers
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. Hematite (16 gp).
Andram Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. He wears his silver hair down. His eyes are a pleasant gold.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Sculptor and found it very stressful. He has worked as a Sculptor like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp. Obsidian (10 gp). 1 Darkwood Buckler.
Thamuz Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Mayor uniform. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his blue hair. His red eyes peer out from beneath his feathered black hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the west to a Mayor, Thamuz learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now owns his own business.
Motivation: He has decided he is irredeemable.
Ideals: Fighting. Flaws: Insane. Bonds: Job, Attractive, Criminal record. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Ignan, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Mary Quinton, Female Human [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. She carries a battered sword and tarnished axe as well. She wears her hair in dreadlocks. She has amber eyes and a grey hat with a white feather.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a minor phobia of water and hates getting wet.
History: Mary was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Family, Enemies. Occupation: Fletcher
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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