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NPC Generator

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Advanced [show]


Beleth Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large green mantle and cape that has been intricately interwoven into her yellow robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her dark red hair is still thick. Her red eyes are passionate and lively.

Personality: She likes to make people angry or surprised. Beleth is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to loving parents in a slum to the south. Through the years after Beleth was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Beleth's father didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a bricklayer and was forced into it by her family

Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Beleth Mystery, Female Tiefling Sorcerer 1
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 7 (-2)18 (+4)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Infernal, Gnome, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 60 gp.


Social Check DCs


Kerkad Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. His bronze crest is thinning but still full. He has several tiny jet earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Kerkad studied abroad. After coming to the age of reason, Kerkad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Kerkad Wystongjiir, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. 3 Antitoxin.


Social Check DCs


Delre Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a robe, a symbol of the four houses of cards around her neck, and a dagger on her belt. She has slicked back silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Delre is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Extrovert. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Delre Torunn, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 9 (-1)5 (-3)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 sp.


Social Check DCs


Uadjit Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She tends to wear a large black jacket. She keeps her long gold crest kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north her family was never financially stable. Her childhood dream was to be a Mayor, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Athletic, Logical. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Miller

Voice: Raspy

Attributes [hide]

Uadjit Bhenkumbyrznaax, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 10 (+0)17 (+3)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs


Donella Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female typically wears tan cloth garments or leather armor. She is tall, broad shouldered and powerfully built. She sports silver long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Like her father and her sister before her, after school she went straight into learning to become a Carter. She's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Her relatives are trying to arrange a marriage; and sabotage a competitor

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Job, Family. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Donella Shadowcloak, Female Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Flask Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His red fur is matted, messy, and big. His eyes are copper and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Flask and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Flask Running, Male Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Climber’s kit.


Social Check DCs


Dynamic Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear brown clothing when she does not wear armor. She has no fur. Her ears are large.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is lazy, self-centered, vain, and jealous.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dynamic took refuge in the large cave and found the beat up kukri and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic, Selfish. Bonds: Nature. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Dynamic Of Passion, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Uraim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He wears professional attire. His chestnut hair is kept up in a ponytail inside a feathered hat. His eyes are likewise gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a brothel owner, Uraim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Uraim took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Selfish, Fearful. Bonds: Attractive, Mentor, Nature. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Uraim Fireforge, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)17 (+3) 7 (-2)7 (-2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Griselda Blythe, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears brown trousers with black and white striped suspenders. She wears various colorful collared shirts. Her hair is long and brown with streaks of silver, and is pulled back with small brown clips. Her amber eyes peer out from beneath her top brown hat.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is afraid of women and trembles around them

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Griselda Blythe, Female Human Sorcerer 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp. Blue quartz (7 gp).


Social Check DCs

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