Grom Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His auburn hair is cut jaggedly and amateurishly. His green eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Grom studied abroad. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Beggar
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp.
Randal Landon, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown tunic with white highlights, and long blue pants that bunch up around his shoes. He has a small bristly mustache and wavy silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised by priests from a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Actor
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Chay Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He wears his hair in dreadlocks. His green eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Chay grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a Fortune-teller soon after.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Secretive, Fearful. Bonds: Adventurer, Job. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Borun Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a red collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His auburn hair is slicked back into a classic pompadour. His eyes are hazel and catlike.
Personality: A skeptical and narcissistic man, Borun's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Weaver, but he got bored and became a Detective. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent father; and wants to open a new tavern
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Detective
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 11 (+0) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Giant
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Keyleth Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is cut short. Her brown unseeing eyes seem to look past you.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Keyleth enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Keyleth has worked very hard to control her curse. She now owns her own business.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Disease, Hedonist, Insomniac. Bonds: Attractive. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Moonstone (50 gp).
Hillanot Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She is portly but not overly obese. Her green crest is kept up in a ponytail inside a feathered hat. She has a dull look in her gold eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invites people to come help in her community garden.
History: She was raised by priests from a young age. A freak accident while working with her Sailor father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her religion dominates her actions.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Religious, Mentor. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 150 gp. Deep green spinel (140 gp).
Torz Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His brown hair is kept up in a ponytail inside a small hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 7 (-2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. Amber (140 gp).
Felosial Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean violet cloak covering her clean studded leather, and she perpetually has her falchion ready. Her hair is long and red with streaks of auburn, and is pulled back with small violet clips. She has a tattooed face.
Personality: She is witty, but her monotone delivery comes off as unnerving She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was taken from her home at a very young age. She was granted martial powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Fighting, Joker, Gifted. Bonds: Religious, Slave. Occupation: Bricklayer
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Gale Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and black robe with the hood down. His white fur is heavily combed to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Gale hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He also is a firm believer in the manly ideal.
History: Gale was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Farmer father left him crippled. He's since become an addict/alcoholic.
Motivation: To prove his worth to the world; and wants to raise his children well
Ideals: Artistic. Flaws: Addict, Impulsive, Disease. Bonds: Poor. Occupation: Banker
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. Pink pearl (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
