Werydd Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears brown leather gloves, a brown jacket, and tight pants, and is pretty ugly. Her red hair is kept up in a ponytail inside a broad hat. She has blue eyes and a brown hat with a black feather.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses divination through singing.
History: She was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to her current location. She was granted arcane powers by her dying brother.
Motivation: She seems to be bored by most things.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Immigrant. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Dabbledob Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This man is dressed in a clean blue cloak covering his clean studded leather, and sports empty pouches on his belt. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are amber and beady.
Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. After a long history of fighting, Dabbledob and his spouse have recently divorced.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Adventurer. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 700 sp. Jasper (30 gp). Zircon (30 gp). 1 Masterwork Common Melee.
Joan Sibilans, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears violet painted combat armor at almost all times. She wears a colorful flower in her blonde hair. She wears large thick round spectacles.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She never wears the same outfit twice, unless she absolutely has to.
History: She comes from a rich western family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and nothing but the best is good enough for her
Ideals: Impeccable, Artistic. Bonds: Attractive, Rich. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. White pearl (90 gp).
John Ashton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Sellsword uniform, and he perpetually has his scythe ready. He wears his silver hair up in a very large beehive style do. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a very good compulsive liar and kleptomaniac.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He struck the Sellsword job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and to be a sailor again
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Darkwood Buckler.
Shifting Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'3". He wears a robe, a symbol of the sun god around his neck, and a scythe on his belt, and his gloved hand is found clutching a scythe. His lavender fur is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Navigator job and began his own company from there.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Gifted. Bonds: Adventurer, Nature, Job. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Mozfel Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His golden hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.
History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp.
Uraim Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear grey tank tops with blue pants. He wears a colorful flower in his black hair. His eyes are hazel and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He never wears the same outfit twice, unless he absolutely has to.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Cartwright mother left him crippled. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Half-Plate.
Damaia Still, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She has blue hair. She has black eyes and a green hat with a blue feather.
Personality: She can speak with the recently deceased. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted psionic powers by her dying brother.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Criminal record, Mentor. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. A silver and pearl hairclip (80 gp).
Harbek Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Harbek is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his absent mother; and he is compelled to act according to his religious beliefs
Ideals: Justice, Entrepeneur. Flaws: Ugly, Disease. Bonds: Religious, Family. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 210 gp.
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Their contribution stands as a beacon of hope for all adventurers!