Hadwisa Yeardley, Female Human [Permalink]
Personal [hide]
Description: This woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is muscular with a powerful set of arms. She has shaved her head bald. Her face is scarred and worn.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Hadwisa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Justice, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Gorga Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. She carries a battered shortspear and tarnished glaive as well. Her long golden hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Fighting. Flaws: Insane, Antagonistic, Disease, Depressed. Bonds: Rich. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Claira Thompson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many white ritualistic tattoos. She wears bulky yellow painted plate armor. Her auburn hair is knotted and matted. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, she has a hard time making friends. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Claira was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter
Flaws: Antagonistic, Racist. Bonds: Religious, Family. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Lone Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown fur is singed and shortened. He has gleaming, smiling yellow eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Persistence. Flaws: Ugly, Antagonistic, Secretive. Bonds: Criminal record. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Alice Westcott, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears brown trousers with tan and black striped suspenders. She wears various colorful collared shirts. She has a hunchback. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant gray.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac
Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Adventurer. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2900 sp.
Cloak Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears an entirely brown suit with green socks and a vest with buckled shoes. She has done her best to style her white fur to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Butcher and was forced into it by her family; and wants to raise her children well
Ideals: Philantrophist. Flaws: Insane, Ugly. Bonds: Poor, Family. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 10 pp. Moonstone (70 gp). 1 Masterwork manacles.
Beatrice Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a weathered and beat up set of banded mail beneath an oversized violet coat, and is pretty ugly. Her silver hair is lengthy. She has amber eyes and a violet hat with a brown feather.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a minor phobia of water and hates getting wet.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Beatrice was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Beatrice's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Fearful, Antagonistic. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp. 1 Masterwork Common Melee.
Lagazi Kensley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears light armors faded through time and improper care. She has done her best to style her blonde hair to look like a famous performer. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She snorts whenever she laughs or is feeling confident. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born several months after her mother was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the west, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and she feels threatened by others
Flaws: Fearful. Bonds: Immigrant, Military, Religious. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
Lamlis Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born to a pair of adventurers, Lamlis grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Sardonyx (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!