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NPC Generator

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Advanced [show]


Shadow Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is physically well-built. Her fur is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Shadow was born the youngest of three triplets. She worked as a nervous Bather and found it very stressful. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants to meet her childhood hero; and regain custody of her daughter

Ideals: Passionate, Entrepeneur. Bonds: Family, Job, Adventurer. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Shadow Of Passion, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Virra Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears silk and lounges about seductively. She keeps her brown hair in a pixie cut. She has a dull look in her green eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is used to getting what she wants. In part because she is a meticulous planner.

History: Virra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Virra and her spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Virra Ningel, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. 1 Disguise kit.


Social Check DCs


Harvest Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his gray fur in a flapper bob. His thin eyebrows rest above his beady hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: Harvest hails from a village terrorized by brigands. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Ideals: Athletic, Fighting. Flaws: Ugly, Selfish. Bonds: Enemies, In love. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Harvest Of Ale, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)16 (+3) 10 (+0)9 (-1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp.


Social Check DCs


Traki Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and sports violet clothing, slightly heavier than average wear. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Days after completing his studies, news broke out that his hometown was attacked by illithids. Traki was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To be a Sailor again; and to unite with his brother

Flaws: Shy. Bonds: Family, Poor, Enemies, Job. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Traki Beitz, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs


Heather Bristol, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is well dressed, but even with her fine clothing she looks run-down. Her whole body is exceptionally muscular. Her hair is brown and very short. Her amber unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born blind and as such lacked many opportunities for work. Heather was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Heather decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Joker. Flaws: Disease, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Heather Bristol, Female Human Sorcerer 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Howard Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears white leather gloves, a white jacket, and tight pants. His brown hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Logical. Flaws: Terse. Bonds: Military, Religious. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Howard Underbough, Male Halfling Sorcerer 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)9 (-1) 11 (+0)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 10
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Climber’s kit.


Social Check DCs


Dondon Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times, and carries kukris. His chestnut hair is cut short. His gray eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Bellfounder business at a young age. After coming to the age of reason, Dondon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Bellfounder.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Job, Rich. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Dondon Elderberry, Male Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)18 (+4) 11 (+0)14 (+2) 6 (-2)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee -2 / 1d6-4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ermina Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet trousers with pastel and blue striped suspenders. She wears various colorful collared shirts. She has wavy white hair. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has achieved small success as a Shepherd.

Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Fearful. Bonds: Has a crush, Slave, Job. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Ermina Heiser, Female Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Torgga Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is wavy and long. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious woman she believes everything happens for a reason. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a apothecary and was forced into it by her family

Flaws: Addict. Bonds: Rich, Religious, Family, Nature. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Torgga Goblinbane, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs

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