Zedaar Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a rose on it. He has gold crest. His eyes are gold.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He also has developed a complete distrust of the Bounty Hunter profession.
History: He got into the Sellsword business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and to clean up the streets
Ideals: Justice. Bonds: Job, Military, Family, Guardian. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Pyra Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in black turtlenecks beneath a pastel coat with yellow slacks, and she perpetually has her crossbow ready. Her hair is red, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She dislikes all the random violence that takes place in the north. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born at the edge of vast island. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Fighting, Pacifist, Joker. Bonds: Attractive, Nature. Occupation: Farmer
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Odo Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear violet tank tops with white pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his auburn hair up. His gray eyes peer out from beneath his feathered violet hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the south to a Sculptor, Odo learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He struck the Sculptor job and began his own company from there.
Motivation: Further expansion of business.
Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp. Alexandrite (300 gp).
Quelenna Eathalena, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue wide-brimmed hat and blue clothes. She is muscular with a powerful set of arms. Her blonde hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She works hard and plays hard.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 3 years later her spouse died after the birth of her son. Heartbroken, Quelenna never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: In love, Debt. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
Glûk Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, constantly wearing a black suit, blue shirt, and brown tie. His hair is short and blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. He is afraid of women and trembles around them
History: Glûk was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's attracted to the PC.
Flaws: Shy. Bonds: Has a crush, Poor, Adventurer. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Silver comb with moonstones (600 gp). A delicate brass dragon egg (80 gp). Old masterpiece painting (500 gp).
Uthemar Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his violet robe and has his sickle always slung over his shoulder. His auburn hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Uthemar will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Uthemar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Uthemar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Uthemar and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Extrovert. Flaws: Insane, Impulsive, Antagonistic. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Hrathy Landon, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'5" western woman, she wears light armors faded through time and improper care. Her blonde hair, when down, is lengthy. Her eyes are hazel.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hrathy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hrathy. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac.
Flaws: Mundane. Bonds: Job, Attractive, Criminal record. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. 1 Smokesticks.
Thea Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her club, and her gloved hand is found clutching a club. She has wavy black hair. Her half smiles and gray eyes are beguiling and draw you in.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a minor phobia of water and hates getting wet.
History: Thea was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and she is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Amber (130 gp). 2 Thunderstones.
Gerbo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a top hat to cover his moderate length auburn hair. His eyes are likewise gray.
Personality: A skeptical and narcissistic man, Gerbo's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Impeccable, Philantrophist, Logical. Flaws: Insane. Bonds: Poor. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Druidic, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
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Their contribution stands as a beacon of hope for all adventurers!
