Uadjit Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears very tight pants and wife beaters, though occasionally she sports a green coat. Her red crest is heavily combed to the right. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Addict, Impulsive, Fearful. Bonds: Immigrant. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2800 sp.
Fonkin Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long brown hair kept up in a rat tail. His violet eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: When he was but 3 years old his parents immigrated from the east. Fonkin was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Assassin. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and to reunite with his absent mother
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Family, Immigrant. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Warryn Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male dresses like a well dressed Armorer does. He is tall, broad shouldered and powerfully built. His silver hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of southern immigrants he idolized his mother. A gifted student he started as a Painter, but he got bored and became a Armorer. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Bonds: Job, Adventurer, Immigrant, Nature, Religious. Occupation: Armorer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Birel Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear tan pants and tee shirts. She sports blonde long hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Birel is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend.
Flaws: Antagonistic. Bonds: Family, Nature, Adventurer. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 pp. 1 Breastplate.
Emmeline Wordsworth, Female Human [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She has a moderate pudge and is not very fit. Her golden hair is long and unkept. She is baby faced.
Personality: Always inclined to offer people food she seems plenty friendly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and she feels threatened by others
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Nature, Adventurer. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. A roughly beaten golden orb (40 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Average lock. 1 Masterwork Artisan’s tools. 1 Healer’s kit.
Kildrak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 3'11". He is well dressed, but even with his fine clothing he looks run-down. His hair is black and curly. His violet eyes dart from person to person.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Slave Trader, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Herbalist job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is unsatisfied with his job
Flaws: Racist, Shy. Bonds: Poor, Job, Enemies. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Moonstone (30 gp).
Herleva Thompson, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. Her golden hair is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She is a Adventurer first and foremost. She believes firmly that knowledge should be universal. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was raised in a desert tribe. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Adventurer for hire.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Adventurer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 100 gp. Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).
Dabbledob Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he dresses like a well dressed Barkeep does. His red hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: To be a Dyer again.
Ideals: Professionalism, Joker. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Ownka Kimberly, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. Her blonde hair is knotted and matted. Her thin eyebrows rest above her beady amber eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She served in the navy to pay for her family's outstanding loans. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military, Immigrant. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. Sard (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
