Valorean Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a green suit. His crest is cut close to his head. His gold eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Optimist, Philantrophist, Logical. Bonds: Criminal record, Rich. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Brug Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. His blonde hair is thinning but still full. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: To end his boredom; and money/treasure
Ideals: Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Rich. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Griselda Oakes, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy white hair. She has amber eyes and a grey hat with a yellow feather.
Personality: She is fixated on the number 31. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Soapmaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants her found; and she has a rivalry with the church that dominates her actions
Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Family, Religious. Occupation: Scribe
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 5 (-3) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 10 pp.
Cairn Terror, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. He wears his brown hair down. His eyes are red and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.
History: When he was but 6 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Recently he has begun working with bootleggers and crooks.
Motivation: Half-Orc compassion; and he wants to meet his childhood hero
Flaws: Hedonist, Racist. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Ghesh Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long green crest kept up in a rat tail. His eyes are a pleasant red.
Personality: He exudes charisma. He is a tour de force of persuasion. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ghesh took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom
Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Attractive, Nature, Slave. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Ignan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Naill Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears dark leathers with embroidery. He wears his auburn hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Opinionated, Fighting. Bonds: Attractive, Religious, Mentor. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Eberk Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Engraver uniform. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He then took over the family business and is one of the better Engraver for hire.
Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Job, Poor, Attractive, Religious. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Hematite (12 gp).
Hadwisa Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She dresses like a well dressed Unemployed does. Her whole body is exceptionally muscular. She wears her silver hair down. Her face is covered beneath a completely black helmet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the west was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Unemployed for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Joker, Gifted. Bonds: Job, Immigrant. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Banded mail.
Zagga Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, she is an attractive figure. She wears a white collared shirt and tan skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Zagga is combative with any and all who dare try her patience in the slightest.
History: She was born in a small desert village. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep.
Ideals: Justice. Flaws: Insomniac, Terse. Bonds: Attractive, Nature. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
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