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NPC Generator

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Advanced [show]


Godfrey Tickle, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his green eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. Godfrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Godfrey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Tickle, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)8 (-1) 8 (-1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rangrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His hair is long and chestnut with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with poetry.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Barber like his father before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Disease, Fearful. Bonds: Job, Rich. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Rangrim Fallack, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)6 (-2) 9 (-1)12 (+1)
Skills Arcana +0, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Leaf Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a yellow coat with red slacks. He is portly but not overly obese. He wears a top hat to cover his moderate length red fur. His eyes are likewise copper.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Unemployed and found it very stressful. Since then, he has sought to make the best of life.

Motivation: To protect his home; and further expansion of business

Ideals: Professionalism, Optimist. Bonds: Job, Rich, Guardian. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Leaf Of Claws, Male Tabaxi Sorcerer 4
Medium (5'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 6 (-2)10 (+0)
Skills Insight +0, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. Golden yellow topaz (500 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Shava Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She keeps her silver hair in a pixie cut. Her gray unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was raised in a white middle class family as the only child. In her 18th year, her parents were killed by a goblins raid, leaving Shava alone in the world. After a stint in an orphanage, she was adopted. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: A deep hatred of goblins.

Flaws: Disease, Hedonist, Mundane. Bonds: Enemies. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Shava Mellerelel, Female Elf Sorcerer 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)11 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Godfrey Sharps, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and wishes to resurrect an old love

Flaws: Shy. Bonds: Rich, In love, Adventurer, Job. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Godfrey Sharps, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 5 (-3)11 (+0) 10 (+0)7 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sybil Tyndall, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her tied-back hair is blonde. Her face is scarred and worn.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Further she is a bit of a stoner and is frequently out of it.

History: Sybil was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She tends to her Weaver job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Addict, PTSD. Bonds: Job. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Sybil Tyndall, Female Human Sorcerer 3
Medium (4'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Emerald (400 gp). 1 Healer’s kit. 1 Backpack. 1 Good lock.


Social Check DCs


Sarai Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'10" and has the majority of her body covered in plate. She wears her chestnut hair down. This violet eyed easterner is not easily forgotten.

Personality: She is a Bookbinder first and foremost. She believes firmly that knowledge should be universal. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 8 years old her parents immigrated from the east. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg

Bonds: Job, Immigrant, Slave, Adventurer. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Sarai Brushgather, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp.


Social Check DCs


Nimble Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, brown, dusty cloak. His black fur is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army

Ideals: Gifted, Fighting. Flaws: Ugly, Secretive. Bonds: Military, Has a crush. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Nimble Blossom, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Banded agate (13 gp).


Social Check DCs


Tawna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise green.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She invites people to come help in her community garden.

History: Born to a Animal Trainer, her mother struggled to pay the bills. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tawna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Athletic, Philantrophist. Bonds: Enemies, Poor. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Tawna Sunmeadow, Female Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 3000 cp. Amber (90 gp). Golden pearl (90 gp). Tiger eye turquoise (8 gp). 1 Masterwork Common Melee.


Social Check DCs

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