Keyleth Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan coat over a white low-cut shirt, and a wide-brimmed hat upon her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and white. Her eyes are gray and she is always smoking a pipe.
Personality: She is witty, but her monotone delivery comes off as unnerving Around other people she will do her best to conceal her emotions and appear jolly.
History: Keyleth was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Ploughman job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Banded mail.
Trail Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his hammer always slung over his shoulder. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a clover on it. His beige fur is smooth and relatively long. His eyes are amber and catlike.
Personality: Trail speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: To share knowledge with the world; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic, Gifted, Logical. Flaws: Addict. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Alexandrite (200 gp).
Dagger Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She is typically in her Body Guard uniform. Her white fur is greasy and uncared for. She has blue eyes and a pastel hat with a blue feather.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in a small island village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. By chance she met her brother recently and the two have been together since.
Motivation: Marry her brother to traveling adventurers; and further expansion of business
Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Gildmak Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this western man is dressed in earthy colors with a white and yellow handkerchief worn on his right side. His blonde hair is greasy and uncared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Gildmak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich western family. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Extrovert, Justice. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1200 sp. 4 Holy water.
Rolf England, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He has achieved small success as a Farmer.
Motivation: He is unsatisfied with his job; and to be a bowyer again
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 6 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Baelitae Firahel, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a simple tan robe with brown stripes complete with hood. Her long black hair is drawn into a two foot long braid. Her blue eyes dart from person to person.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: The child of a Server, who enjoyed hunting, Baelitae was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Baelitae took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She's also a talented Server, but doesn't like to broadcast it.
Motivation: She wants revenge against gnolls; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Bonds: Job, Nature, Enemies. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp.
Sariel Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a violet vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her hair is always cut to a buzz. Her eyes are violet and beady.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal singing training, and achieved minor success. Some 6 years later her spouse died after the birth of her son. Heartbroken, Sariel never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical, Artistic. Flaws: Ugly. Bonds: In love. Occupation: Interpreter
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Chrysoberyl (80 gp).
Gurdis Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'10". She is renowned for her bright grey dresses and hats. Her long golden hair is drawn into a two foot long braid. Her amber eyes dart from person to person to random spaces in the air.
Personality: Gurdis is depressed about a lot of things. She tends to be a nihilist. Gurdis is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: When she was but 4 years old her parents immigrated from the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and wants to open a new tavern
Flaws: Depressed. Bonds: Family, Immigrant, In love, Job. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Wymar Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His red hair is thinning but still full. His green eyes peer out from beneath his wide-brimmed brown hat.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments
History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Bonds: Attractive, Adventurer, Criminal record, Rich, Job. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
