Waywocket Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue Stetson hat and blue clothes, and carries greataxes. Her Stetson hat is riddled with cuts and holes. This green eyed northerner is not easily forgotten.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Waywocket lived on a farm with her mother, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Waywocket fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well.
Ideals: Fighting, Disciplined, Philantrophist. Flaws: Ugly, Racist. Bonds: Family. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. Black pearl (300 gp).
Greethen Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy green suit. He keeps his long scarlet crest kept up in a rat tail. His eyes are red.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His job bores him to no end. He has decided to make it more interesting.
History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Greethen began to lead the lost caravan. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Enemies. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Aelar Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of the four houses of cards around his neck, and a kukri on his belt. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Poor. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. Azurite (4 gp).
Mozikth Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a robe, a symbol of luck around his neck, and a longsword on his belt. His crest is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly, Greedy. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Bullseye lantern.
Oren Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is matted, messy, and big. He has amber eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a necromancer, Oren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Masseuse. He has set out to sabotage the competition.
Motivation: To unite with his brother; and to prove his worth to the world
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Mentor, Job, Family. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 90 gp.
Gillyd Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. Her silver hair, when down, is lengthy. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gillyd took refuge in the ruined castle and found the beat up monstrous two handed axe and armor she uses now. After a long history of fighting, Gillyd and her spouse have recently divorced.
Motivation: To reunite with her old friends; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 3000 cp.
Sora Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She has moderate length white crest. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also hits on women, regardless of circumstances.
History: She was born in a small island village. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to get laid.
Flaws: Shy, Fearful. Bonds: Attractive, Has a crush, Nature. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 9 (-1) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Ignan, Giant, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Cory Webley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears dark leathers with embroidery. He has a hunchback. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the north. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Flaws: Ugly, Racist, Fearful. Bonds: Immigrant, Job. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. Blue quartz (9 gp). Chrysoberyl (100 gp). Smoky quartz (80 gp).
Skirt Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He sports a flattop fur cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised by priests from a young age. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Orc, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!