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NPC Generator

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Advanced [show]


Mastema Rage, Female Tiefling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She wears a top hat to cover her moderate length red hair. Her eyes are white and beady.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Mastema was born in the west. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Persistence. Flaws: Ugly, Shy, Impulsive. Bonds: Rich. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Mastema Rage, Female Tiefling Sorcerer 2
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 14 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp.


Social Check DCs


Robert Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow coat over a white low-cut shirt, and a small hat upon his head. His black hair is singed and shortened. He has a dull look in his green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Runghold, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)7 (-2) 13 (+1)7 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp.


Social Check DCs


Ekemon Pain, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his blue hair in a flapper bob. His black eyes are slightly larger than normal.

Personality: Ekemon wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... A true patriot, Ekemon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the north. When Ekemon reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Bonds: Adventurer, Immigrant, Military, Poor. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Ekemon Pain, Male Tiefling Sorcerer 4
Medium (5'11") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Artin Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is typically in her Shepherd uniform. Her black hair is singed and shortened. She has a tattooed face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Artin Bigtoe, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1900 sp.


Social Check DCs


Sun Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His red fur is singed and shortened. His yellow eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Miner. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Miner for hire.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Ugly. Bonds: Job, Rich, Military, Adventurer. Occupation: Miner

Voice: French accent

Attributes [hide]

Sun Of Snakes, Male Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 11 (+0)19 (+4)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 160 gp. Jade (40 gp). Coral (40 gp). Banded agate (7 gp).


Social Check DCs


Norkruuth Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his longsword ready. His black crest is long and unkept. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Norkruuth Norixius, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Athletics +7, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +7 / 1d8+5, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 500 sp.


Social Check DCs


Vondal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered brown stockings. He carries a battered bastard sword and tarnished scimitar as well. His golden hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Bonds: Slave, Nature, Family. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Vondal Loderr, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)5 (-3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 60 gp.


Social Check DCs


Silaqui Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a blue coat over a black low-cut shirt, and a feathered hat upon her head. Her skin is also unnaturally pale. She has a very tight haircut. Her eyes are likewise violet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her mother raised her in a mountain cabin. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She was granted divine powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Fighting, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Silaqui Sylvaranth, Female Elf Sorcerer 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. Red-brown spinel (110 gp).


Social Check DCs


William Rutland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large brown mantle and cape that has been intricately interwoven into his green robe. His hair is greying and his face has many wrinkles. His violet eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and a rival would like him out of the picture

Flaws: Insane, Hedonist. Bonds: Religious, Job, Criminal record. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

William Rutland, Male Human Sorcerer 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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