Skak Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears professional attire. His brown hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Family, Military. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. Chrysoberyl (120 gp). Hematite (11 gp). Violet garnet (800 gp).
Nákra Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in white turtlenecks beneath a blue coat with tan slacks. His head has been shaved. His eyes are likewise green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He now owns his own business.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 6 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Everard Hayes, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey shirt with thin black vertical stripes and pastel pants. His chestnut hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He is frequently practicing swordplay.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and doesn't want to be a fletcher and was forced into it by his family
Bonds: Has a crush, Military, Nature, Job, Family. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Arha Huckabee, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears black leather gloves, a black jacket, and tight pants. Her skin is also unnaturally pale. Her golden hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She would rather hide behind her crafts than deal with other people.
History: When she was but 4 years old her parents immigrated from the west. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and a rival would like her out of the picture
Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 10000 cp. 1 Chain shirt.
Rurik Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. He has done his best to style his white hair to look like a famous performer. He is baby faced.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Athletic. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Cartwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Large well-done wool tapestry (200 gp).
Gerard Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting grey shirt and pants. His auburn hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Job, Slave. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp. 7 Acid flasks.
Nadarr Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black crest up. His thin eyebrows rest above his beady red eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Nadarr and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic. Flaws: Ugly, Shy, Antagonistic. Occupation: Banker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp.
Abalaba Gummen, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she usually wears her blue robe and has her quarterstaff always slung over her shoulder. Her golden hair is singed and shortened. She wears large thick round spectacles.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a minor phobia of water and hates getting wet.
History: She was born blind and as such lacked many opportunities for work. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Flaws: Ugly, Selfish, Fearful, Disease. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Terran, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2 Smokesticks.
Egelina Brownrigg, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she dresses well, typically a more casual-formal manner. She keeps her white hair in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a very good compulsive liar and kleptomaniac.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 10th year, her parents were killed by a brigands raid, leaving Egelina alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to trick people and travel the world for free.
Motivation: Many brigands want her driven away.
Bonds: Attractive, Enemies, Criminal record, Immigrant. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 7 (-2) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. Chalcedony (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
