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NPC Generator

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Advanced [show]


Armara Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her sai. Her black hair is greasy and uncared for. Her eyes are a pleasant silver.

Personality: Aggressive, abrasive, and angry, Armara embodies much of what other species detest in the Tieflings. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the north her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Armara Sympathy, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Arjhan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has dyed his greying gold crest a little too much giving a sharp gold color. His eyes are gold and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich, Family. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Arjhan Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Nuthra Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a green poncho over her likewise colored trousers and shirt. She keeps her green crest in a flapper bob. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a font of random trivia from the lore and stories she has discovered

History: Gifted from a young age, Nuthra studied abroad. Her mother took her hunting and taught her how to get in the mind of other creatures. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Logical, Gifted. Flaws: Cynical. Bonds: Nature, Family. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Nuthra Verthisathurgiesh, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs


Reynard Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Overbrimming with self-confidence, Reynard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He wants to meet his childhood hero; and to share knowledge with the world

Ideals: Impeccable, Logical, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Farmer

Voice: American accent

Attributes [hide]

Reynard Elton, Male Human Sorcerer 2
Medium (5'5") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Athletics +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 6000 cp.


Social Check DCs


Frouse Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his white hair in a flapper bob. He has gleaming, smiling blue eyes.

Personality: Frouse hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small mountains village. Frouse was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Fortune-teller. He left for the north, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to have a good time and be beloved

Ideals: Artistic, Optimist. Bonds: Nature, Immigrant, Debt. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Frouse Munggen, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 350 gp. Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Flask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man likes to wear brown tank tops with green pants. He wears his yellow fur down. This green eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: When he was but 7 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Flask On the Mountaintop, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)6 (-2) 8 (-1)18 (+4)
Skills History +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1800 sp.


Social Check DCs


Eloise Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. Her long silver hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She comes from a rich southern family. A few years later when the north was not economically sound they moved to her current location. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: A rival would like her out of the picture; and money/treasure

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Rich, Immigrant. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Eloise Marleigh, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Portia Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a robe, a symbol of magic around her neck, and a sword on her belt, she is not a threatening figure. Her blonde hair is still thick. She is baby faced.

Personality: Her tongue was cut out and she uses sign language. She is lazy, self-centered, vain, and jealous.

History: Born in the west to a Priest, Portia learned a great deal about her father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Portia's homeland. Portia decided to take the middle way and become a bodyguard. She left for the west, certain she would find work there.

Motivation: Wants to open a new tavern; and balancing her hectic life and new priest responsibilities is difficult

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Job, Immigrant. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Portia Wildheart, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp. 1 Superior lock.


Social Check DCs


Biri Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her scarlet crest well, parting it to the left. She has gold eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is an amazing painter.

History: The child of a Fortune-teller, who enjoyed hunting, Biri was taken on many hunting expeditions. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Biri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Biri Argenthrixus, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills Religion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp.


Social Check DCs

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