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NPC Generator

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Advanced [show]


Zephan Fear, Male Tiefling [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. He wears a deerstalker hat to cover his moderate length brown hair. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Halfling culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has drifted from career to career and currently works as a Navigator.

Motivation: To be a Sailor again.

Ideals: Logical. Flaws: Racist, Mundane. Bonds: Attractive, Job. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zephan Fear, Male Tiefling Sorcerer 3
Medium (6'8") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 9 (-1)17 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 500 sp.


Social Check DCs


Matilda Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a simple yellow robe with tan stripes complete with hood. Beneath her clothing is a huge mess of scar tissue. Her tied-back hair is blonde. Her eyes are gray and she is always smoking a pipe.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Matilda and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Antagonistic. Bonds: Slave, Attractive, Religious, Mentor. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Matilda Berevan, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Edge Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man is typically in his Baker uniform. His cinnamon fur is heavily combed to the right. He has gleaming, smiling blue eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Seamstress, who enjoyed hunting, Edge was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Edge took refuge in the old dungeon and found the beat up mace and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic. Bonds: Job, Attractive, Rich, Nature. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Edge Of Clay, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Fistula Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear black clothing when she does not wear armor. She wears her auburn hair up. Her fierce gray eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She plays an instrument quite well.

History: The child of northern immigrants she idolized her mother. From there she went from mercenary job to mercenary job. She struck the Layabout job and began her own company from there.

Motivation: Dragonborn compassion; and sabotage a competitor

Ideals: Artistic. Flaws: Depressed, Racist. Bonds: Immigrant, Adventurer, Job. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Fistula Shelly, Female Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)7 (-2) 15 (+2)12 (+1)
Skills Arcana +0, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Ur-Edin Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a well pressed and immaculate suit (or dress). His golden hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ur-Edin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Ur-Edin Browning, Male Half-Orc Sorcerer 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)7 (-2) 7 (-2)14 (+2)
Skills Deception +4, Investigation +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Art Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel cloak and cross-gartered white stockings. He wears a colorful flower in his red fur. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Art does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Art took refuge in the large cave and found the beat up axe and armor he uses now. After a long history of fighting, Art and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Nature. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Art Candle, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 260 gp.


Social Check DCs


Trey Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Insane. Bonds: Family, Rich, In love. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Trey Wallace, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Arcana +1, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Azzakh Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy black suit. He has wavy bronze crest. His eyes are red and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Tanner job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Azzakh Bhenkumbyrznaax, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Vondal Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: The child of eastern immigrants he idolized his father. Vondal was born on a far eastern desert where he grew up under the tutelage of his father, an expert Courier. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and to be a miller again

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Adventurer, Job. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Vondal Rakankrak, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 19 (+4)12 (+1) 16 (+3)4 (-3)
Skills Investigation +3, Persuasion -1
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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