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NPC Generator

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Advanced [show]


Gimble Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and is well dressed, constantly wearing a tan suit, black shirt, and brown tie. His left hand appears badly burned and disfigured. He keeps his long chestnut hair kept up in a rat tail. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gimble took refuge in the large cave and found the beat up nunchaku and armor he uses now. He struck the Spy job and began his own company from there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Nature. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Gimble Fiddlefen, Male Gnome Sorcerer 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1600 sp.


Social Check DCs


Nykkan Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a pastel scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He keeps his long silver crest kept up in a rat tail. His red eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He has a crush on the local Armorer; and a strong sense of loyalty to half-orc people

Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Rich, Has a crush. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nykkan Imbixtellrhyst, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)15 (+2) 7 (-2)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 8
Languages Common, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Yurk Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His green eyes dart from person to person.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Artistic, Gifted. Bonds: Attractive, Family, Job. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Yurk Kendal, Male Half-Orc Sorcerer 2
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)7 (-2) 8 (-1)7 (-2)
Skills Sleight of Hand +0, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp.


Social Check DCs


Sarai Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is greedy; and wants to raise her children well

Ideals: Disciplined. Bonds: Rich, Adventurer, Family. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Sarai Copperkettle, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp.


Social Check DCs


Robbie Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has styled her brown hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her job bores her to no end. She has decided to make it more interesting.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Robbie grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Robbie. She was granted necromantic powers by her dying sister.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Robbie Greenleaf, Female Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and lanky with angular features, he is an attractive figure. He wears a grey coat over a brown low-cut shirt, and a broad hat upon his head. His long auburn hair is drawn into a two foot long braid. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was always very intelligent and has formed a secret society of freemasons.

Motivation: A strong sense of loyalty to Tiefling people; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Secretive, Racist. Bonds: Attractive, Military. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)16 (+3) 13 (+1)5 (-3)
Skills Acrobatics +3, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Halfling, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 140 gp. 1 Masterwork studded leather.


Social Check DCs


Ethereal Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of magic around his neck, and a trident on his belt. His fur is beige and curly. He has gleaming, smiling hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Religious, Slave. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Ethereal Treat, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 500 sp.


Social Check DCs


Leshanna Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her sai. Her long golden hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, Leshanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: Expand her business; and to be a guard again

Flaws: Fearful. Bonds: Job, Rich, Mentor. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Leshanna Tiltathana, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +0, Arcana +3
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs


Drusilia Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this woman wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. Her tied-back hair is silver. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is overprotective of those who hire her services. She has a small toy that she constantly fidgets with.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother had invested heavily in several trade routes and wanted her to inherit them. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.

Motivation: Money/treasure; and she is greedy

Flaws: Ugly, Addict. Bonds: Guardian, Rich, Debt. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Drusilia Erenaeth, Female Elf Sorcerer 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. Jasper (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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