Perra Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears just a black suit. Her crest is rusty and curly. She is very pretty but has cold, dead eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her mother raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Attractive, Nature. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp. Jade (150 gp). 1 Average lock.
Myathethil Mystralath, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a simple tan robe with black stripes complete with hood. Her blonde hair is well kept. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses divination through singing.
History: Born in the south to a Miner, Myathethil learned a great deal about her father's area of expertise. After coming to the age of reason, Myathethil took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Further expansion of business; and she doesn't get along with people that don't share her tastes
Ideals: Gifted, Impeccable. Bonds: Job, Enemies. Occupation: Miner
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Baern Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of clubs on his belt, each one with a aquamarine on the hilt. He is bald on top and has large auburn tufts of hair around his ears. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his mother.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Bundrigo Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He wears a red collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His red hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.
History: Born in the north to a Merchant, Bundrigo learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Merchant for hire.
Motivation: He is unsatisfied with his job.
Ideals: Optimist, Professionalism. Flaws: Ugly, Insane. Bonds: Job. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Auran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Matilda Home, Female Human [Permalink]
Personal [hide]
Description: She typically wears grey cloth garments or leather armor. She is bald on top and has large auburn tufts of hair around her ears. She has amber eyes and a grey hat with a black feather.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Mason
Voice: Spits words with contempt
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Large well-done wool tapestry (300 gp).
Mumpena Garrick, Female Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a tan tunic with grey highlights, and long black pants that bunch up around her shoes. Sporting a golden mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and she feels threatened by others
Flaws: Selfish, Shy, Disease, Fearful. Bonds: Adventurer. Occupation: Carpenter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Vondal Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. His hair is auburn and curly. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. As long as the job gets done he does not care how it got done.
History: Vondal hails from a village terrorized by giants. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.
Motivation: To get a good night's sleep; and a deep hatred of giants
Ideals: Justice, Professionalism. Flaws: Insomniac. Bonds: Attractive, Enemies, Immigrant. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Frouse Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with brown socks and a vest with buckled shoes, and he perpetually has his morningstar ready. He wears a colorful flower in his blonde hair. He has blue eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Around other people he will do his best to conceal his emotions and appear jolly.
History: Frouse hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Greedy, Shy. Bonds: Attractive, Enemies. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 40 gp.
Rurik Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and grey handkerchief worn on his right side, and he perpetually has his monstrous two handed axe ready. He has styled his blonde hair well, parting it to the right. His violet unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Rurik was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Fighting, Logical. Flaws: Disease, Addict. Bonds: Job, Slave. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
