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NPC Generator

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Advanced [show]


Gurdis Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears baggy grey pantaloons and a tan scarf. Her hair is golden and curly. Her gray unseeing eyes seem to look past you.

Personality: She is very quiet and rarely speaks above a whisper. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful necromancer made her what she is. A freak accident while working with her Barber father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Disease, Shy. Bonds: Immigrant, Criminal record, Mentor. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gurdis Brazzik, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 4 (-3)10 (+0)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 230 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Andry Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a red feathered hat and red clothes, marred by chocolates. Her hair is silver and curly. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Andry was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved out east to avoid the crime she committed. By chance she met her brother recently and the two have been together since.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and an old rival family wants her found

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Criminal record, Poor, Family. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Andry Jamjar, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp. 1 Chain shirt.


Social Check DCs


Hugh Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple green line shooting up and back down. He has a slight overbite and is overall scrawny. His hair is long and auburn with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Half-Elves. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Hugh was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Flaws: Antagonistic, Hedonist. Bonds: Family, Immigrant. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Hugh Ilphelkiir, Male Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Naivara Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses like a well dressed Carpenter does. Her hair is always cut to a buzz. Her brown unseeing eyes seem to look past you.

Personality: She never swears and excessively uses polite adverbs when speaking. She also hits on women, regardless of circumstances.

History: Gifted from a young age, Naivara studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.

Motivation: To settle down with her crush.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Naivara Lathalas, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Hadwisa Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a long, violet, dusty cloak. She keeps her golden hair in a pixie cut. She has a dull look in her green eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the south to a Mayor, Hadwisa learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Hadwisa was left her mother's suit of armor and trained in its use and care. She then took over the family business and is one of the better Mayor for hire.

Motivation: To end her boredom; and wants to open a new tavern

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Attractive, Job, Military. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Hadwisa Adler, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)14 (+2) 5 (-3)11 (+0)
Skills Animal Handling -1, Athletics +2
Senses Passive Perception 7
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp.


Social Check DCs


Grai Alton, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She prefers to wear white pants and tee shirts. She wears a small hat to cover her moderate length brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised by priests from a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Philantrophist, Joker. Bonds: Attractive, Religious, Mentor. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Grai Alton, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Simon Harrington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a grey suit, brown shirt, and green tie, and a wedding ring on his left hand. His auburn hair is matted, messy, and big. His brown unseeing eyes seem to look past you.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Ugly, Disease. Bonds: In love, Enemies, Adventurer. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Simon Harrington, Male Human Sorcerer 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)8 (-1) 10 (+0)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Moss agate (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Symma Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her blue robe and has her ceremonial dagger always slung over her shoulder. Her moppish red hair is in a traditional bowl cut. This violet eyed westerner is not easily forgotten.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She can't help but pocket interesting objects she comes across

History: She was born on a small isolated farm. In her youth she was a Gardener, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Symma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Criminal record, Nature. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Symma Lingenhall, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)7 (-2) 7 (-2)15 (+2)
Skills Deception +4, Religion +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 9000 cp.


Social Check DCs


Delg Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, brown, dusty cloak, and a wedding ring on his left hand. His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Passionate, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Nature. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Delg Deepdelver, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)16 (+3) 18 (+4)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal, Halfling, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1000 sp.


Social Check DCs

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