Werydd Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She is an epitome of beauty. Her white hair is kept up in a ponytail inside a deerstalker hat. Her violet eyes are passionate and lively.
Personality: Werydd is depressed about a lot of things. She tends to be a nihilist. She is obsessed with finding treasure.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Sellsword
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Blue quartz (12 gp). 2 Smokesticks.
Shifting Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. He has done his best to style his white fur to look like a famous performer. His eyes are copper.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.
History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Insomniac, Insane. Bonds: Rich. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Jet (160 gp). Tiger eye turquoise (16 gp). Brown-green garnet (160 gp).
Jasmine Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and red workpants. Her shirt is grey, and she wears a heavy red leather apron most of the time. She has a long silver ponytail with little hanging trinkets. Her eyes are brown and catlike.
Personality: Always inclined to offer people food she seems plenty friendly. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised by priests from a young age. Jasmine abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic, Philantrophist. Bonds: Adventurer, Religious, Mentor. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp.
Wiggan Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Wiggan was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.
Motivation: Retire the richest man in the south; and he is a bit of a kleptomaniac
Ideals: Entrepeneur, Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Amethyst (40 gp).
Pyntle Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are violet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Jeweler arts, while her mother instructed her in etiquette, music and courtly manner. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: She is greedy.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 gp. 1 Bullseye lantern.
Dariff Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple tan line shooting up and back down. She has a very tight haircut. She has green eyes and a grey hat with a tan feather.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. Dariff enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Racist, Hedonist. Bonds: Military, Adventurer. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).
Corkitron Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. He wears a small hat to hide his balding. His gray unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Corkitron took refuge in the ruined castle and found the beat up axe and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Disease, Hedonist, Antagonistic. Bonds: Nature. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Mishann Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. She wears a wide-brimmed hat to hide her balding. She has gold eyes and a green hat with a brown feather.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Mishann was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Architect and found it very stressful. She has worked as a Architect like her mother before her.
Motivation: She is not mentally stable, and does not behave rationally; and she is terrified, and will act out of fear
Ideals: Passionate. Flaws: Fearful, Insane. Bonds: Poor, Job. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Ronobe Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a colorful flower in her dark red hair. She has several tiny topaz earrings on each ear.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a great chef.
History: She was born in the west. She was an athlete and attended two major summer competitions. She never won. She was granted necromantic powers by her dying brother.
Motivation: She has money and likes to spend it.
Ideals: Gifted, Athletic. Flaws: Secretive. Bonds: Attractive, Rich, Immigrant. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp. Lapis lazuli (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!
