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NPC Generator

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Advanced [show]


Flame In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with tan socks and a vest with buckled shoes. He carries with him a set of clubs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His gray fur is slicked back into a classic pompadour. He has hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Flame grew up listening to his father's many stories. Flame abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting, Artistic. Flaws: Disease, Shy. Bonds: Adventurer. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Flame In the Morning, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)6 (-2) 15 (+2)18 (+4)
Skills Arcana +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Pink pearl (100 gp).


Social Check DCs


Arnold Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His chestnut hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers

Flaws: Shy, Depressed. Bonds: Poor, Military, Family. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Beitz, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp. Silver pearl (140 gp).


Social Check DCs


Art Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is typically in her Soapmaker uniform. She has wavy gray fur. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Animals are drawn to her, and she is able to talk to them.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Soapmaker for the past few years.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Art Peak, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 11 (+0)10 (+0)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 110 pp.


Social Check DCs


Bendoo Emsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears many layers of old clothing at all times. Her red hair is long and unkept. Her eyes, though not visible through her cowl, are blue.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born at the edge of vast desert. She worked as a nervous Scribe and found it very stressful. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Poor, Job, Nature. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Bendoo Emsworth, Female Half-Orc Sorcerer 3
Medium (4'8") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 18 (+4)6 (-2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Agatha Lincoln, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many pastel ritualistic tattoos. She prefers to wear grey clothing when she does not wear armor. With wild white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is irascible and easily irritated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is wracked by social anxiety; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic, PTSD, Fearful. Bonds: Attractive, Adventurer, Slave. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Agatha Lincoln, Female Human Sorcerer 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Armara Wish, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Armara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Armara. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is greedy

Flaws: Ugly, Shy, Disease. Bonds: Criminal record, Rich. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Armara Wish, Female Tiefling Sorcerer 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)19 (+4) 15 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145300000000

Possessions: 400 sp.


Social Check DCs


Serpent Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'11" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her left hand appears badly burned and disfigured. Her fur is white, silky, and of moderate length. Her green unseeing eyes seem to look past you.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Serpent was born with her mother's beautiful face. Through the years after Serpent was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Serpent's mother didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and retire the richest woman in the west

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Serpent Shore, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Right-Handed Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized amber on his right hand. His lavender fur is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He hasn't been sleeping well lately.

Motivation: To be a Cartwright again; and wants to open a new tavern

Ideals: Justice. Flaws: Insomniac, Disease. Bonds: Rich, Job. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Right-Handed Buttons, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 6 (-2)17 (+3)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Banded mail.


Social Check DCs


Avelina Paxton, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her long silver hair kept up in a rat tail. Her green unseeing eyes seem to look past you.

Personality: Avelina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur, Extrovert. Flaws: Disease. Bonds: Religious, Rich. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Avelina Paxton, Female Human Sorcerer 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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