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NPC Generator

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Advanced [show]


Wella Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is well dressed, constantly wearing a white suit, violet shirt, and black tie. She wears her golden hair up. She tend to wears goggles to shield her eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She works hard and plays hard.

History: She was born several months after her mother was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son.

Flaws: Ugly, Hedonist. Bonds: Poor, Family, Military. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Wella Brushgather, Female Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 390 gp.


Social Check DCs


Lance Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear violet pants and tee shirts. His wide-brimmed hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 3 years old his parents immigrated from the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Optimist, Gifted. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Lance Radcliffe, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp.


Social Check DCs


Fonkin Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Fonkin Nopenstallen, Male Gnome Sorcerer 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Traulam Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her skin is fair and her fingers are delicate and long. Her long brown hair is drawn into a two foot long braid. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is fixated on the number 86. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane, PTSD. Bonds: Attractive, Adventurer, Mentor. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Traulam Iranapha, Female Elf Sorcerer 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 4 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Sora Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, constantly wearing a green suit, black shirt, and brown tie. Her crest, while still mostly bronze, has prominent grey streaks. Her red eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Sora studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and she is not mentally stable, and does not behave rationally

Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Adventurer. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Sora Clethtinthiallor, Female Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)8 (-1) 17 (+3)15 (+2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp. Jet (120 gp). Chrysoprase (70 gp). Rhodochrosite (13 gp). 1 Small steel mirror.


Social Check DCs


Portia Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a white vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Beneath her clothing is a huge mess of scar tissue. With bright golden hair. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. Portia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Portia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She has worked as a Shoemaker like her father before her.

Motivation: To be a Server again; and wants to open a new tavern

Flaws: Ugly, Hedonist. Bonds: Slave, Job, Poor. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Portia Goodearth, Female Halfling Sorcerer 3
Small (2'8") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)15 (+2) 7 (-2)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 20000 cp.


Social Check DCs


Vanchu Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fancy black dress. She wears her golden hair down. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, she is a well trained Beggar. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Vanchu was born with her father's beautiful face. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is greedy.

Bonds: Attractive, Job, Rich, Has a crush. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Vanchu Windsor, Female Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (500 gp). A silver and pearl hairclip (80 gp).


Social Check DCs


Fonkin Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He wears a small hat to cover his moderate length chestnut hair. His blue eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Fonkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Artistic, Gifted. Flaws: Cynical. Bonds: Attractive, Nature, Family. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Fonkin Pilwicken, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Modean Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his green robe and has his sickle always slung over his shoulder. His hair is cut close to his head. His gold unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Barkeep. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Modean took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has drifted from career to career and currently works as a Barkeep.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Ugly, Disease. Bonds: Job, Rich, Nature. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Modean Sympathy, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs

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