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NPC Generator

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Advanced [show]


Phelaia Contempt, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears suspenders and green workpants. Her shirt is yellow, and she wears a heavy green leather apron most of the time, and is pretty ugly. Her blue hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are gold.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. The war was a terrible time for her, and Phelaia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in a small village she learned the ways of the warrior from her mother. When Phelaia reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Phelaia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Phelaia Contempt, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Kipper Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of death on his torso. His brown hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a orcs raid, leaving Kipper alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Gardener

Voice: German accent

Attributes [hide]

Kipper Scheppen, Male Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 16 (+3)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Buckler.


Social Check DCs


Anbera Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. She wears her golden hair up. She has green eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Detective for hire.

Motivation: She is content.

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Anbera Thrahak, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 17 (+3)10 (+0)
Skills Athletics +2, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp. 1 Holy water.


Social Check DCs


Margery Northcott, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her blonde hair is well kept. Her eyes are a pleasant gray.

Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. She always tries to repair and not replace. It was this mentality that drove her into the Merchant business.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Merchant for hire.

Motivation: Sabotage a competitor.

Ideals: Athletic, Persistence, Artistic. Bonds: Job, Rich. Occupation: Merchant

Voice: American accent

Attributes [hide]

Margery Northcott, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp.


Social Check DCs


Trail Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white fur is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She is irascible and easily irritated. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Antagonistic, Shy. Bonds: Rich, Attractive, Religious. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Trail Of Stars, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)6 (-2) 8 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a pastel costume with the symbols of the four houses of cards on her torso. Her fur, while still mostly beige, has prominent grey streaks. Her eyes are likewise amber.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her mother and her sister before her, after school she went straight into learning to become a Guard. She now owns her own business.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant, Job. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Three In the Wind, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Tiger eye turquoise (13 gp).


Social Check DCs


Harbek Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Dyer. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Harbek was raised in a hard working conservative environment. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Harbek began to lead the lost caravan. He became a Dyer soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Harbek Trueanvil, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Hirrathak Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His blue crest is heavily combed to the left. This red eyed westerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has been a successful dealer in antiques buying low and selling high.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Fighting, Artistic, Entrepeneur. Bonds: Rich, Debt. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Hirrathak Beryntolthropal, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Werydd Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is dressed in a clean brown cloak covering her clean studded leather. Her brown hair is knotted and matted. Her fierce gray eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Cartwright who has hired her part-time. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Werydd was born in the west. At a young age she loved to build and create. She moved out east to avoid the crime she committed. Since then, she has sought to make the best of life.

Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and an old rival family wants her found

Ideals: Optimist, Persistence. Bonds: Has a crush, Criminal record, Family. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Werydd Rubyeye, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs

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