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NPC Generator

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Advanced [show]


Godfrey Vance, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting grey shirt and pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Godfrey hails from a village terrorized by drow. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against drow; and to be a stylist again

Ideals: Philantrophist, Persistence. Bonds: Immigrant, Job, Enemies. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Godfrey Vance, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)17 (+3) 7 (-2)13 (+1)
Skills Arcana +5, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 160 gp. 1 Buckler.


Social Check DCs


Mardnab Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a worn and beaten armor. She wears her red hair up. Her eyes are likewise brown.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Mardnab was born on a far southern island where she grew up under the tutelage of her father, an expert Crown-heir. She left for the south, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Artistic. Flaws: Secretive. Bonds: Poor, Immigrant, Religious. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Mardnab Boondiggles, Female Gnome Sorcerer 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs


Arjhan Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His bronze crest is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by giants. Arjhan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Bonds: Rich, Immigrant, Criminal record, Enemies. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Arjhan Pfaphnyrennish, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Athletics +6, Investigation +4
Senses Passive Perception 9
Languages Common, Giant, Draconic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Heather Berkeley, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is physically well-built. She wears her auburn hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the north to a Bather, Heather learned a great deal about her mother's area of expertise. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She tends to her Bather job now, and dutifully fulfills any obligations she has.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Enemies, Job. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Heather Berkeley, Female Human Sorcerer 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)18 (+4) 12 (+1)14 (+2)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 6000 cp.


Social Check DCs


Oda Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears bulky blue painted plate armor. She wears a deerstalker hat to cover her moderate length blonde hair. Her face is scarred and worn.

Personality: She is overprotective of those who hire her services. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: To clean up the streets.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Guardian, Job. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Oda Maekkelferce, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Kali Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her sai. She keeps her long silver hair kept up in a rat tail. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.

Motivation: To reunite with her old friends.

Ideals: Justice, Artistic. Flaws: Shy. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Kali Grief, Female Tiefling Sorcerer 1
Medium (4'8") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)15 (+2) 12 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp.


Social Check DCs


Ribbles Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and grey robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He wears a wide-brimmed hat to hide his balding. He has gray eyes and a tan hat with a grey feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Ribbles studied abroad. He has had some formal music training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Philantrophist, Gifted, Artistic. Flaws: Impulsive. Bonds: Has a crush. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Ribbles Nackle, Male Gnome Sorcerer 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2500 sp.


Social Check DCs


Anselm Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears a Stetson hat to cover his moderate length white hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the south. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Immigrant, Nature. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Anselm Copeland, Male Human Sorcerer 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Fallond Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. With a patchy silver beard and wild silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Fallond's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Bonds: Adventurer, Immigrant, Rich, Family. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Fallond Fallack, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 310 gp. 2 Antitoxin.


Social Check DCs

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