Harbek Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are passionate and lively.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by brigands. Harbek was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies, Slave. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Kaladan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black feathered hat and black clothes. He keeps his red crest in a pixie cut. He has a dull look in his red eyes.
Personality: This man loves writing and to teach people writing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Rich, Has a crush. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Morthos Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His chestnut hair is knotted and matted. His gold eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Bellfounder in town.
History: Morthos was born the youngest of three triplets. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Job, Family. Occupation: Bellfounder
Voice: Italian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Moss agate (4 gp). 1 Everburning torch.
Dell Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has moderate length blonde hair. She has a tattooed face.
Personality: She can speak with the recently deceased. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born the only child of a wealthy merchant. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Gifted, Entrepeneur. Flaws: Fearful, PTSD. Bonds: Poor. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: White pearl (70 gp). 1 Darkwood Buckler.
River Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear ponchos typically of a light pastel in addition to tight pants. Her orange fur is drawn into a tight pony tail with a card scrunchie. Her copper eyes peer out from beneath her top pastel hat.
Personality: Stoic and calm, she prefers to meditate than take action. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the west to a Masseuse, River learned a great deal about her father's area of expertise. Her childhood dream was to be a Detective, but she was a colossal failure. She now mingles about in high society.
Motivation: Seeks redemption; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Fighting. Bonds: Job, Rich, Criminal record. Occupation: Masseuse
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 170 gp.
Torbera Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair, while still mostly chestnut, has prominent grey streaks. Her green eyes have a joyful gleam in them most of the time.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Torbera was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Athletic, Justice, Joker. Bonds: Poor, Adventurer. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 180 gp.
Tenena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. She keeps her silver hair in a pixie cut. She is very pretty but has cold, dead eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy and tries to find solutions quickly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Athletic, Joker. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Mason
Voice: German accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp.
Fargrim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown coat over a grey low-cut shirt, and a broad hat upon his head. He is bristling with hidden weapons, mostly shields and kukris. His hair is golden, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.
History: He was born in the north. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Optimist. Flaws: Lazy. Bonds: Criminal record, Attractive, Immigrant. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 80 pp. 1 Half-Plate.
Rosalind Solvenstein, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her morningstar. Her brown hair is lengthy. Her eyes are a pleasant violet.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Animals are drawn to her, and she is able to talk to them.
History: Gifted from a young age, Rosalind studied abroad. In her 15th year, her parents were killed by a orcs raid, leaving Rosalind alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Rosalind was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Someone believes her a fraud.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Sailor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
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