Jaxi Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a slight overbite and is overall scrawny. Her brass crest is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Jaxi speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to fit into much smaller and tighter spaces than normal.
History: Jaxi was born the youngest of three triplets. Her psionic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Knight
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Sybil Churchill, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is skeptical of what others tell her and is slow to trust.
History: She was born several months after her mother was called into army service. She moved out west to avoid the crime she committed. She has built up a small fortune and can afford her own way.
Motivation: Seeks redemption.
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Military, Criminal record. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Lone Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in earthy colors with a brown and tan handkerchief worn on her right side. She sports a flattop fur cut. She has several tiny emerald earrings on each ear.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A true patriot, Lone would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To clean up the streets; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Military, Criminal record, Guardian. Occupation: Knight
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp. 4 Thunderstones.
Beast Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His wide-brimmed hat is riddled with cuts and holes. His amber eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Religious. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. Jade (120 gp).
Bertram Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy chestnut hair. His eyes are blue and beady.
Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. Cursed with vampirism at a very young age, Bertram has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Flaws: Ugly, Disease, Shy, Secretive. Bonds: Military. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Jet (150 gp). 1 Banded mail.
Nija Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She carries with her a set of sickles on her belt, each one with a sapphire on the hilt. Her hair is greying and her face has many wrinkles. Her black eyes lackadaisically let the world flow into them.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Jeweler arts, while her father instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nija grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nija. Since then, she has sought to make the best of life.
Motivation: She is a bit of a kleptomaniac.
Ideals: Fighting, Optimist. Bonds: Rich, Criminal record. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Egelina Andreantti, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is wavy and long. She wears round tiny glasses practically rammed into her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She invites people to come help in her community garden.
History: When she was but 8 years old her parents immigrated from the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent mother; and regain custody of her daughter
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Mentor, Family. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp. Chrysoprase (80 gp).
Jezebeth Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, and sports empty pouches on her belt. Her hair is black, silky, and of moderate length. She wears large thick round spectacles.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Jezebeth was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Barrister for the past few years.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Attractive, Job, Nature. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Hupe Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this man typically wears red cloth garments or leather armor. He keeps his long auburn hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Dyer, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered music. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Courier
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
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