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NPC Generator

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Advanced [show]


Damaia Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green collared shirt and black skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She carries with her a set of kukris, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is dark red and curly. Her eyes are silver and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Damaia was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Damaia has worked very hard to control her curse. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Nature, Family. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Damaia Subtlety, Female Tiefling Sorcerer 2
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 8 (-1)18 (+4)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp.


Social Check DCs


Hunter Shirley, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is portly but not overly obese. He has styled his chestnut hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Hunter hails from a village terrorized by drow. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Hunter Shirley, Male Human Sorcerer 2
Medium (6'5") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 sp.


Social Check DCs


Blossom Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'9" and likes to wear red tank tops with green skirt. Her left hand appears badly burned and disfigured. She wears a small hat to hide her balding. This blue eyed northerner is not easily forgotten.

Personality: Blossom wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She has a minor phobia of water and hates getting wet.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful, Antagonistic. Bonds: Attractive. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Blossom Appleblossom, Female Halfling Sorcerer 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 6 (-2)11 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Frouse Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan costume with the symbols of his god on his torso. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Frouse Musgraben, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Obsidian (5 gp). 1 Banded mail.


Social Check DCs


Qemuel Murder, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black shirt with thin tan vertical stripes and grey pants. He wears a wide-brimmed hat to hide his balding. His eyes are likewise red. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Attractive, Military. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Qemuel Murder, Male Tiefling Sorcerer 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 17 (+3)19 (+4)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp. Malachite (14 gp).


Social Check DCs


Reynard Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is renowned for his bright grey suits and hats. Beneath his clothing is a huge mess of scar tissue. His golden hair is cut jaggedly and amateurishly. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Now he works as a painting tutor during his time off.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical, Artistic, Gifted. Bonds: Slave, Attractive. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Reynard Garrick, Male Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Marastyr Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears light armors faded through time and improper care. She is an epitome of beauty. She wears her golden hair up. She wears round tiny glasses practically rammed into her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. She hasn't told them the truth, but wants to settle down with them.

Motivation: Seeks redemption.

Flaws: Disease. Bonds: Attractive, Criminal record, Has a crush. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Marastyr Gorunn, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 14 (+2)2 (-4)
Skills Medicine +4, Persuasion -2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Chrysoprase (20 gp).


Social Check DCs


Falkrunn Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with deerstalker hat. Her brown hair is long and unkept. Her green unseeing eyes seem to look past you.

Personality: She is irascible and easily irritated. A true patriot, Falkrunn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Falkrunn lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Bellfounder father left her crippled. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Flaws: Ugly, Disease, Antagonistic. Bonds: Military, Family. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Falkrunn Graybeard, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Amûg Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and pastel handkerchief worn on his right side. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a deerstalker hat to hide his balding. His blue unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To settle down with his crush; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Disease. Bonds: Has a crush, Immigrant, Mentor, Adventurer, Rich. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Amûg Kent, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)8 (-1) 13 (+1)6 (-2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Deep green spinel (100 gp).


Social Check DCs

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