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NPC Generator

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Advanced [show]


Cloak On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting clothing which further accentuates her frame. Her cinnamon fur is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She is irascible and easily irritated. She also hits on women, regardless of circumstances.

History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. After months of barely getting by, Cloak managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Meet up once more with her childhood friend; and she is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Rich, Criminal record, Adventurer. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Cloak On the Water, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 14 (+2)19 (+4)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 90 gp.


Social Check DCs


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy brown beard and wild brown hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Architect business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Architect. He struck the Architect job and began his own company from there.

Motivation: Sabotage a competitor; and he has a crush on the local spy

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Job. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Beloril Morigak, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Giant, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 40 gp.


Social Check DCs


Whurdred Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her moppish red hair is in a traditional bowl cut. She has gleaming, smiling blue eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Joker. Flaws: PTSD. Bonds: Enemies, Rich. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Whurdred Helcral, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Helen Tattersall, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has slicked back golden hair. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Bonds: Poor, Job, Attractive, Adventurer. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Helen Tattersall, Female Human Sorcerer 2
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)8 (-1) 14 (+2)8 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs


Thorpe Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He has done his best to style his red hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of giants once and for all.

History: Thorpe was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Rich, Adventurer. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Thorpe Brushgather, Male Halfling Sorcerer 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Erky Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. He has a red handlebar mustache and slicked back red hair. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erky is combative with any and all who dare try his patience in the slightest.

History: He got into the Servant business at a young age. His childhood dream was to be a Interpreter, but he was a colossal failure. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and to be a interpreter again

Ideals: Fighting, Optimist, Justice. Bonds: Job. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Erky Horcusporcus, Male Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)10 (+0) 15 (+2)17 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Raymond Sheldon, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a brown suit. He has styled his black hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.

History: Gifted from a young age, Raymond studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Greedy. Bonds: Nature, Rich, Enemies. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Raymond Sheldon, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 17 (+3)14 (+2)
Skills Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Crowbar. 1 Masterwork Musical instrument.


Social Check DCs


Thiala Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears tattered old clothes. She has a very tight haircut. Her brown eyes are passionate and lively.

Personality: She acts crazy and hedonistic. A true patriot, Thiala would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Military, Nature. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Thiala Berevan, Female Elf Sorcerer 2
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp. Jasper (70 gp). Rhodochrosite (15 gp). Jet (50 gp).


Social Check DCs


Salasar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is green and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Salasar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Salasar. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Salasar Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 18 (+4)17 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 14
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. Smoky quartz (60 gp).


Social Check DCs

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