Trail In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has a moderate pudge and is not very fit. He has moderate length gray fur. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Trail never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Family, In love. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Draconic, Gnoll, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp.
Bolg Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is braided into rings. He has brown eyes and a white hat with a grey feather.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his mother was called into army service. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break
Flaws: Secretive. Bonds: Rich, Enemies, Military, Adventurer. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 160 gp. 1 Small steel mirror.
Hrathy Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Sporting a brown mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She loves telling others what to do and how they should feel about things. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.
History: Hrathy was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion.
Ideals: Athletic, Opinionated, Persistence. Bonds: Attractive, Poor, Adventurer. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Jade (50 gp).
Torbera Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair, while still mostly blonde, has prominent grey streaks. She is very pretty but has cold, dead eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She is lazy and tries to find solutions quickly.
History: Born in the east her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She then took over the family business and is one of the better Cartwright for hire.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Poor, Job. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 3 (-4) | 12 (+1) |
Senses Passive Perception 6
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp. 1 Banded mail.
Vonana Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is still thick. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is an amazing painter.
History: Born in the east to a Baker, Vonana learned a great deal about her father's area of expertise. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To be a Mayor again; and she'd like to take her coworkers down a peg
Ideals: Gifted. Bonds: Slave, Attractive, Enemies, Job. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 370 gp. 2 Antitoxin.
Faran Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This western man typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. His clothes are grease stained in places. He wears a deerstalker hat to cover his moderate length auburn hair. He wears crescent spectacles with a black brim.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is harsh and unforgiving.
History: When he was but 5 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 9 (-1) | 8 (-1) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 310 gp.
Tree Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her yellow fur to look like a famous performer. Her yellow unseeing eyes seem to look past you.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to loving parents in a slum to the north. She worked as a nervous Cartwright and found it very stressful. She then took over the family business and is one of the better Cartwright for hire.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Poor, Job. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 6000 sp. Golden yellow topaz (200 gp).
Faral Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large yellow mantle and cape that has been intricately interwoven into her brown robe. She has a slight overbite and is overall scrawny. She has golden hair. Her eyes are a pleasant brown.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She is frequently practicing swordplay.
History: Born to a poor family in the city she treasured whatever gifts she got. When Faral reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted from career to career and currently works as a Apothecary.
Motivation: To unite with her sister; and an old rival family wants her found
Ideals: Justice. Bonds: Military, Poor, Job, Family. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Hûra Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a very tight haircut. His ears are large.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He has drifted from career to career and currently works as a Seamstress.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Fearful. Bonds: Criminal record, Immigrant, Job. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 7 (-2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


