Dondon Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is styled in orderly dreadlocks. His eyes are likewise blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born to loving parents in a slum to the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Dondon and his spouse have recently divorced.
Motivation: Someone believes him a fraud.
Flaws: Antagonistic. Bonds: Enemies, Poor, In love. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Purah Muse, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her dark red hair is slicked back into a classic pompadour. Her ears are large.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.
History: Purah hails from a village terrorized by gnolls. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Purah and her spouse have recently divorced.
Motivation: She wants revenge against gnolls; and wants to work out more often
Ideals: Logical, Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. Star rose quartz (70 gp). 1 Masterwork Common Melee.
Bryseis Strength, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a faded coat and loose pants complete with small hat and is in decent physical shape. Her red hair is singed and shortened. She wears a mask on her face.
Personality: Bryseis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is able to make almost anything out of random pieces of junk.
History: She was raised by priests from a young age. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying brother.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 4)
Armor Class 8
Hit Points 3 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 7 (-2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Mialee Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A 4'8" eastern woman, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown.
Personality: She is extraordinarily eccentric. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the east, but her parents moved at a very young age to the south. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She moves from town to town, unable to find a place to settle.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Flaws: Insane, Racist. Bonds: Rich, Enemies, Immigrant. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Gimurt Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.
History: He was born in the north, but his parents moved at a very young age to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Immigrant, Religious. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Undercommon, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.
Nemeia Muse, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, green cloak and is in decent physical shape. She has silver hair. Her silver eyes are slightly larger than normal.
Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She works hard and plays hard.
History: Born to a pair of adventurers, Nemeia grew up listening to her mother's many stories. Nemeia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nemeia decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now travels the world, in search of power and loot.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Hedonist, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Gaaki Kitchur, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. Her feathered hat is riddled with cuts and holes. Her gray unseeing eyes seem to look past you.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in the north, but her parents moved at a very young age to the east. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their son. She worked as a Fletcher, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers; and doesn't want to be a fletcher and was forced into it by her family
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Family, Immigrant. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 6 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp. Golden yellow topaz (300 gp). 1 Masterwork Common Melee.
Eida TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and tends to wear a red poncho over her likewise colored trousers and shirt. Her skin is also unnaturally pale. She has slicked back red hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She speaks before she thinks and is too direct. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Cartwright, but she got bored and became a Dilettante. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their son. She worked as a Dilettante, and she later adopted a second son.
Motivation: An old rival family wants her found.
Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 0 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 5 (-3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 4000 cp. Blue quartz (4 gp). Hematite (4 gp). Obsidian (4 gp).
Beiro Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair and beard is wavy and long. He wears a mask on his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by drow. Beiro was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and money/treasure
Ideals: Joker, Philantrophist. Bonds: Rich, Religious, Enemies. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
