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NPC Generator

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Advanced [show]


Oppah Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Sporting a silver mohawk this woman's hair draws a lot of attention. Her amber eyes dart from person to person.

Personality: She will rave to anyone who will listen. She is skeptical of what others tell her and is slow to trust.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oppah took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Flaws: Insane, Shy, Mundane. Bonds: Rich, Nature, Family. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Oppah Glittergem, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Mella Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a yellow costume with the symbols of the four houses of cards on her torso. Her brown hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Fighting. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mella Mitchell, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Senteq Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" northern man, he dresses in collared shirts and wears a proper scarf over his head. His white hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Senteq Waggletop, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp.


Social Check DCs


Shifting Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears professional attire. Her fur is beige and very short. Her eyes are green and she is always smoking a pipe.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.

History: Her mother raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Impeccable, Persistence. Bonds: Attractive, Nature, Rich. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Shifting Blossom, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)6 (-2) 13 (+1)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Bryseis Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is bristling with hidden weapons, mostly shortspears and morningstars. Her blue hair is matted, messy, and big. She has silver eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Bryseis was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Guardian, Poor. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Bryseis Cryptic, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Luthra Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has blonde hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She exudes charisma. She is a tour de force of persuasion. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Luthra was born the youngest of three triplets. Through the years after Luthra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Luthra's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Doctor for the past few years.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Attractive, Family, Job, Adventurer. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Luthra Oomtrowl, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs


Chenna Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white tunic with grey highlights, and long brown pants that bunch up around her shoes. She is bald on top and has large blonde tufts of hair around her ears. She wears a mask on her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She plays an instrument quite well.

History: Sold as a small child to a slaver, Chenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She is untrained/undisciplined, which makes her dangerous.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant, Adventurer, Mentor. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Chenna Tosscobble, Female Halfling Sorcerer 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Brown-green garnet (80 gp). Golden pearl (80 gp).


Social Check DCs


Gale Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears light armors faded through time and improper care. She wears a top hat to hide her balding. She is baby faced.

Personality: Aggressive, abrasive, and angry, Gale embodies much of what other species detest in the Tabaxis. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and she's repulsed by the pc

Flaws: Antagonistic, Fearful, Shy. Bonds: Family. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Gale Of Dragons, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Amethyst (120 gp).


Social Check DCs


Tûmûg Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Tûmûg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Shepherd, who enjoyed hunting, Tûmûg was taken on many hunting expeditions. His father was a soldier and died while he was still young. Tûmûg was left his father's suit of armor and trained in its use and care. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent father

Ideals: Athletic, Professionalism. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Tûmûg Dalton, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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