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NPC Generator

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Advanced [show]


Heward Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His brown hair is kept up in a ponytail inside a small hat. His green eyes lackadaisically let the world flow into them.

Personality: He hates drow. He views them as having robbed his home of its proper glory. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Heward was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: To protect his home; and someone believes him a fraud

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Guardian. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Heward Toti, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. 3 Tanglefoot bags.


Social Check DCs


Rurik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He usually wears his brown robe and has his club always slung over his shoulder. He has a hunchback. His head has been shaved. His hazel eyes peer out from beneath his feathered brown hat.

Personality: He acts crazy and hedonistic. He plays an instrument quite well.

History: Rurik was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic, Persistence. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Rurik Deepdelver, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs


Manfred Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and green robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Winchester, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Direcris Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His bronze crest is long and unkept. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Direcris was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of brigands

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Direcris Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Suhnae Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of western immigrants he idolized his mother. Suhnae liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Disease, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Suhnae Flows, Male Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs


Mozû Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His black hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the north. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bather mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends.

Ideals: Pacifist. Flaws: Racist, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Mozû Camden, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)5 (-3) 17 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Two Llamas In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has dyed his greying orange fur a little too much giving a sharp orange color. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Ruler father left him crippled. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and expand his business

Flaws: Ugly, Impulsive, Disease. Bonds: Nature. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Two Llamas In Woods, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)7 (-2)
Skills Intimidation +0, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 120 gp.


Social Check DCs


Gimgen Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His white hair is cut short. His blue eyes peer out from beneath his feathered grey hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Knight, who enjoyed hunting, Gimgen was taken on many hunting expeditions. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Slave. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Gimgen Battlehammer, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 90 gp. Chrysoprase (40 gp). Rose (40 gp). Jade (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Varis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears his hair in dreadlocks. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Born to a pair of adventurers, Varis grew up listening to his father's many stories. His father was a soldier and died while he was still young. Varis was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Religious, Adventurer, Military, Rich. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Varis Wasanthi, Male Elf Sorcerer 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. Red garnet (40 gp).


Social Check DCs

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