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NPC Generator

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Advanced [show]


Zaffrab Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His golden hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: Zaffrab hails from a village terrorized by illithids. His family was turned out during the war. He and his family wandered east to less war torn lands. He now owns his own business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Zaffrab Folkor, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 110 gp.


Social Check DCs


Jarsali Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this woman is generally well dressed albeit a few years behind the times. With wild chestnut hair. She has gleaming, smiling amber eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She enjoys reading and quiet.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Jarsali Tiltathana, Female Elf Sorcerer 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp. Tourmaline (160 gp).


Social Check DCs


Drusilia Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears baggy blue pantaloons and a tan scarf. Her red hair is long and unkept. Her eyes are amber and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Drusilia was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want her driven away; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Drusilia Meliamne, Female Elf Sorcerer 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)16 (+3) 17 (+3)8 (-1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. Red garnet (120 gp).


Social Check DCs


Claira Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: Always inclined to offer people food she seems plenty friendly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is unsatisfied with her job; and she's in love

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Claira Casilltenirra, Female Elf Sorcerer 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)11 (+0) 10 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Curran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of luck on his torso, and he perpetually has his quarterstaff ready. His auburn hair is kept up in a ponytail inside a Stetson hat. His blue unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He enjoys reading and quiet.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Logical. Flaws: Disease. Bonds: Nature. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Curran Fastfoot, Male Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Avelina Harlow, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears light armors faded through time and improper care. Her hair is long and blonde with streaks of white, and is pulled back with small brown clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Gardener mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Revenge; and she wants revenge against gnolls

Flaws: Insomniac, Disease. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Avelina Harlow, Female Human Sorcerer 2
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 150 gp. 1 Masterwork studded leather.


Social Check DCs


Diesa Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her whole body is exceptionally muscular. Her black hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Flattery will make her almost putty in your hands.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 13th year, her parents were killed by a brigands raid, leaving Diesa alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.

Motivation: Many brigands want her driven away; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Selfish. Bonds: Immigrant, Religious, Enemies. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Diesa Lutgehr, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Donella Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her black hair to look like a famous performer. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Donella was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Donella decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Religious, Criminal record. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Donella Gobblefirn, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 5000 cp. 1 Thunderstones.


Social Check DCs


Raymond Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear violet clothing when he does not wear armor and is in decent physical shape. His auburn hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: Raymond was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Job, Nature. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Raymond Amastacia, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Athletics +1, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. 2 Smokesticks.


Social Check DCs

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