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NPC Generator

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Advanced [show]


Criella Power, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of tridents, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is matted, messy, and big. Her red unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Criella was raised in a hard working conservative environment. Her family was turned out during the war. She and her family wandered north to less war torn lands. She struck the Gardener job and began her own company from there.

Motivation: She is compelled to act according to her religious beliefs; and to be a mayor again

Ideals: Fighting. Flaws: Ugly, Disease, PTSD. Bonds: Religious, Job. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Criella Power, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Nature +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Hallewell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of his god around his neck, and a crossbow on his belt. His auburn hair is lengthy and is close to two feet long. He has amber eyes and a brown hat with a green feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Kyle Hallewell, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 20000 cp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Oriax Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green vest and prefers red and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is smooth and relatively long. His gold eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. Oriax was born on a far western desert where he grew up under the tutelage of his father, an expert Shepherd. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Oriax Turmoil, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp. Tourmaline (120 gp).


Social Check DCs


Valida Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a card on it. Her red hair is knotted and matted. She has green eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her job bores her to no end. She has decided to make it more interesting.

History: Sold as a small child to a slaver, Valida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Flaws: Shy. Bonds: Adventurer, Criminal record, Mentor, Rich. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Valida Morigak, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 14 (+2)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Dwarven
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Criella Moral, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her brown hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: Criella is depressed about a lot of things. She tends to be a nihilist. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised in a plains tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Criella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life.

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Criella Moral, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 8 (-1)16 (+3)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Ilga York, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems, and is pretty ugly. She has moderate length auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Ilga isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was very strict, and drilled into her lessons on being the perfect lady. She has built up a small fortune and can afford her own way.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable, Professionalism. Flaws: Ugly, Insane. Bonds: Rich, Religious. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Ilga York, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)9 (-1) 8 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Bethrynna Almeida, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her silver hair is drawn into a tight pony tail with a rose scrunchie. Her gray eyes lackadaisically let the world flow into them.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further she is a bit of a stoner and is frequently out of it.

History: When she was but 6 years old her parents immigrated from the north. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Flaws: Addict. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Bethrynna Almeida, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs


Fistula Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a small hat to cover her moderate length silver hair. Her eyes are likewise amber.

Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Sold as a small child to a necromancer, Fistula was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their son. She worked as a Cartwright, and she later adopted a second son.

Motivation: Further expansion of business; and to be a marshal again

Flaws: Antagonistic. Bonds: Job, Mentor, Family. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Fistula Marlowe, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 16 (+3)6 (-2)
Skills Athletics +5, Deception +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Callie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She dresses like a well dressed Crown-heir does, and her gloved hand is found clutching a falchion. Her head has been shaved. Her face is scarred and worn.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Callie lived on a farm with her mother, near the main road leading to a nearby town. She helped her mother out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Criminal record, Family. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Callie Stoutman, Female Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Amber (160 gp). 1 Masterwork Common Melee.


Social Check DCs

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