Zook Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His thin eyebrows rest above his beady brown eyes.
Personality: Zook wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Zook was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle; and wishes to resurrect an old love
Ideals: Disciplined, Persistence, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 400 sp. Smoky quartz (80 gp). Lapis lazuli (12 gp). Citrine (80 gp). 1 Masterwork Uncommon Weapon.
Beatrice Winterbourne, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is kept up in a ponytail inside a feathered hat. Her gray unseeing eyes seem to look past you.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She feeds upon the attention of others.
History: She was born to a criminal king-pin and mafia family She has had some formal painting training, and achieved minor success. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Attractive, Criminal record. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 4 (-3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tana Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her blue boots flare out at the collars, and she perpetually has her dagger ready. She keeps her chestnut hair in a flapper bob. Her hazel unseeing eyes seem to look past you.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Cursed with lycanthropy at a very young age, Tana has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Ideals: Fighting, Disciplined, Artistic. Flaws: Disease. Bonds: Family. Occupation: Barrister
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Holy water.
Ahrim Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a fancy green suit. His left hand appears badly burned and disfigured. He keeps his silver hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has never given up on his music dream.
Motivation: Wishes to resurrect an old love; and to share knowledge with the world
Ideals: Philantrophist, Optimist, Artistic. Bonds: Attractive, In love. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Silver comb with moonstones (200 gp). Silver chalice with lapis lazuli gems (160 gp).
Helja Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a grey collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She is an epitome of beauty. She has wavy black hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born several months after her father was called into army service. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: She is content.
Flaws: Mundane, Impulsive. Bonds: Attractive, Military, Debt. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gormogord Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His hair, while still mostly black, has prominent grey streaks. His brown eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: The child of southern immigrants he idolized his father. He has had some formal music training, and achieved minor success. He was granted divine powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and a deep hatred of illithids
Ideals: Opinionated, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Rhodochrosite (12 gp). Blue quartz (12 gp).
Marigold Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in white turtlenecks beneath a brown coat with tan slacks. Her long brown hair is drawn into a two foot long braid. She has a dull look in her gray eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in a small desert village. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her spouse's relatives view her with great suspicion; and meet up once more with her childhood friend
Ideals: Fighting, Entrepeneur. Bonds: Nature, Adventurer, Family. Occupation: Sailor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp. 4 Antitoxin.
Hugolina Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her white hair has been sun bleached extensively. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She can speak with the recently deceased. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an apprentice working in her mother's forge. She has achieved small success as a Glassblower.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Undercommon, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Theriatis Hanali, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a tan poncho over his likewise colored trousers and shirt. His brown hair is cut short. His eyes are gray and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Elven conditions. After a long history of fighting, Theriatis and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Attractive, Military. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 370 gp.
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Their contribution stands as a beacon of hope for all adventurers!
